Player Matchup

Agni
Agni
BigOlSwangin
Agni
Level 144
God Stats
3W - 1L
1,585 SR
Queue Stats
327W - 278L
1,565 Elo+
Party 1
Hachiman
Hachiman
LS Neural
Hachiman
Level 26
God Stats
3W - 1L
1,747 SR
Queue Stats
124W - 131L
1,424 Elo+
Party 1
Tyr
Tyr
Rephaim_x
Tyr
Level 28
God Stats
3W - 2L
1,553 SR
Queue Stats
17W - 20L
1,388 Elo+
Solo
Team Averages
Level 66
1,628 SR
1,459 Elo+

VS

Team Averages
Level 39
1,404 SR
1,473 Elo+
Ymir
Ymir
SeekNDstroy1659
Ymir
Level 7
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
SludgyPrawn
Fenrir
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
269W - 237L
1,481 Elo+
Party 2
Olorun
Olorun
THE TREE BADG3R
Olorun
Level 29
God Stats
7W - 14L
1,404 SR
Queue Stats
397W - 363L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
11,199
622
11,720
12,465
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LS Neural
Hachiman
11
1 / 12 / 3
10,686
594
7,521
16,028
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 3
12,014
667
9,167
13,761
9,902
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
8,466
470
121
1,273
447
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
14
14 / 2 / 5
13,014
723
18,435
18,072
8,037
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 3 / 6
12,721
707
13,242
17,321
7,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
23
24
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
9
2
0.44
W
Hachiman
LS Neural
Hachiman
1
12
3
0.21
W
2
3
3
1.17
L
0
1
1
0.5
L
Fenrir
14
2
5
8.25
L
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
31,798
42,254
Taken
36,666
18,188
Mitigated
16,238
8,282
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,720
1,215
0
2,562
12,465
4,214
838
5,008
7,457
47,646
0
W
Hachiman
LS Neural
Hachiman
7,521
4,702
135
1,832
16,028
4,072
1,101
3,614
12,414
0
25,994
W
9,167
1,400
0
3,753
13,761
9,902
1,335
4,773
8,988
0
40,841
L
121
0
56
123
1,273
447
0
481
792
348
0
L
Fenrir
18,435
2,737
0
2,242
18,072
8,037
948
4,476
13,596
0
48,108
L
13,242
7,231
848
8,021
17,321
7,754
840
6,841
10,480
49,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
34,201
166
Minions Killed
135
0
Camps Cleared
0
926,204
Distance Traveled
728,032
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,199
622
79
4
0
297,388
1
W
Hachiman
10,686
594
30
2
0
283,328
1
W
Tyr
12,014
667
57
3
0
345,488
3
L
Ymir
8,466
470
1
0
0
33,295
0
L
Fenrir
13,014
723
38
2
0
364,136
3
L
Olorun
12,721
707
96
5
0
330,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role