Player Matchup

Bellona
Bellona
ArTheuss
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,262 Elo+
Solo
Discordia
Discordia
BelkMalibu
Discordia
Level 25
God Stats
43W - 38L
1,457 SR
Queue Stats
604W - 613L
1,547 Elo+
Solo
Hercules
Hercules
Ezokaydo
Hercules
Level 6
God Stats
8W - 9L
1,654 SR
Queue Stats
24W - 36L
1,432 Elo+
Party 1
Neith
Neith
LorDZikA
Neith
Level 6
God Stats
4W - 2L
1,285 SR
Queue Stats
54W - 52L
1,257 Elo+
Party 1
Ares
Ares
lordofdead12
Ares
Level 29
God Stats
7W - 2L
1,678 SR
Queue Stats
158W - 176L
1,518 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,403 Elo+

VS

Team Averages
Level 15
1,499 SR
1,480 Elo+
Cupid
Cupid
 
Cupid
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Rama
Rama
JooJnuseijogar
Rama
Level 28
God Stats
0W - 1L
1,721 SR
Queue Stats
42W - 40L
1,579 Elo+
Solo
Agni
Agni
MRSCHERNOBYL
Agni
Level 6
God Stats
1W - 3L
1,403 SR
Queue Stats
38W - 42L
1,366 Elo+
Solo
Ymir
Ymir
Mattryann
Ymir
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
20W - 22L
1,622 Elo+
Solo
Bellona
Bellona
Nathanlanna
Bellona
Level 7
God Stats
1W - 3L
1,343 SR
Queue Stats
18W - 26L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArTheuss
Bellona
16
5 / 0 / 11
10,070
1,007
6,855
6,552
5,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
BelkMalibu
Discordia
18
8 / 1 / 17
12,128
1,213
16,614
5,798
2,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ezokaydo
Hercules
18
7 / 2 / 18
11,600
1,160
12,194
8,962
6,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LorDZikA
Neith
18
9 / 2 / 19
11,649
1,165
20,776
5,951
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 19
10,781
1,078
9,893
9,266
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

280

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 5 / 3
8,707
871
4,436
10,879
3,503
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 5
10,263
1,026
9,755
12,333
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 11 / 3
9,452
945
6,492
15,451
5,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ymir
15
2 / 7 / 2
9,508
951
5,230
17,692
7,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Nathanlanna
Bellona
15
1 / 8 / 3
9,577
958
6,888
17,584
15,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
33
Kills
6
6
Deaths
33
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
3
0.3
W
Bellona
ArTheuss
Bellona
5
0
11
10.5
W
Discordia
BelkMalibu
Discordia
8
1
17
16.5
W
Hercules
Ezokaydo
Hercules
7
2
18
8
L
1
2
5
1.75
W
Neith
LorDZikA
Neith
9
2
19
9.25
L
2
11
3
0.32
L
Ymir
2
7
2
0.43
L
Bellona
Nathanlanna
Bellona
1
8
3
0.31
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,332
Damage
32,801
36,529
Taken
73,939
26,326
Mitigated
36,147
3,949
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,436
1,467
63
197
10,879
3,503
0
6,243
4,636
0
12,419
W
Bellona
ArTheuss
Bellona
6,855
933
0
625
6,552
5,984
0
1,663
4,889
216
18,310
W
Discordia
BelkMalibu
Discordia
16,614
504
178
615
5,798
2,477
0
1,099
4,699
49,493
0
W
Hercules
Ezokaydo
Hercules
12,194
4,432
0
588
8,962
6,724
0
4,009
4,953
6,594
14,350
L
9,755
7,159
0
627
12,333
4,280
0
4,763
7,570
0
44,154
W
Neith
LorDZikA
Neith
20,776
10,078
0
1,943
5,951
2,721
0
1,289
4,662
0
44,086
L
6,492
814
0
738
15,451
5,893
0
5,882
9,569
25,316
0
L
Ymir
5,230
47
0
277
17,692
7,363
0
7,088
10,604
13,365
0
L
Bellona
Nathanlanna
Bellona
6,888
2,208
0
705
17,584
15,108
0
5,126
12,458
0
24,314
W
9,893
794
0
0
9,266
8,420
0
3,662
5,604
13,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
47,507
187
Minions Killed
196
7
Camps Cleared
6
901,537
Distance Traveled
847,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,707
871
17
2
0
145,960
0
W
Bellona
10,070
1,007
25
3
0
157,035
2
W
Discordia
12,128
1,213
77
8
0
207,351
0
W
Hercules
11,600
1,160
21
2
2
193,472
0
L
Rama
10,263
1,026
90
9
2
196,719
0
W
Neith
11,649
1,165
55
6
3
172,671
0
L
Agni
9,452
945
37
4
0
154,140
2
L
Ymir
9,508
951
17
2
0
170,964
1
L
Bellona
9,577
958
35
4
4
179,461
1
W
Ares
10,781
1,078
9
1
2
171,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role