Player Matchup

Kukulkan
Kukulkan
BashButtons
Kukulkan
Level 126
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Cliff_Huguenots
Hachiman
Level 82
God Stats
40W - 38L
1,590 SR
Queue Stats
308W - 292L
1,517 Elo+
Solo
Sylvanus
Sylvanus
HiroSenpai-San
Sylvanus
Level 141
God Stats
8W - 4L
1,841 SR
Queue Stats
168W - 168L
1,524 Elo+
Solo
Fenrir
Fenrir
Imtoobaked6070
Fenrir
Level 16
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
kphil_13
Erlang Shen
Level 17
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 2L
1,666 Elo+
Solo
Team Averages
Level 76
1,601 SR
1,541 Elo+

VS

Team Averages
Level 64
1,554 SR
1,440 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IxBOWSERxI
Sol
Level 21
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Medusa
Medusa
Jagean
Medusa
Level 38
God Stats
3W - 1L
1,729 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Da Ji
Da Ji
xl_M0NK_lx
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BashButtons
Kukulkan
17
3 / 2 / 11
10,980
784
10,657
8,632
3,168
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
19
9 / 3 / 11
12,947
925
17,952
10,777
3,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
18
7 / 2 / 13
12,004
857
12,155
14,446
8,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 4 / 5
12,382
884
14,833
16,954
17,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
kphil_13
Erlang Shen
18
5 / 0 / 19
11,673
834
10,154
11,194
9,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 5 / 4
11,917
851
12,655
13,715
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
 
Erlang Shen
15
3 / 7 / 5
9,725
695
10,892
21,747
15,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 2
8,188
585
6,419
13,802
4,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Jagean
Medusa
16
2 / 7 / 2
9,750
696
7,182
12,748
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
14
1 / 11 / 3
8,671
619
5,730
15,017
5,914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
36
Kills
11
11
Deaths
36
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
5
4
1.4
L
Erlang Shen
 
Erlang Shen
3
7
5
0.79
W
Kukulkan
BashButtons
Kukulkan
3
2
11
4.25
W
Hachiman
9
3
11
4.83
W
Sylvanus
7
2
13
6.75
W
12
4
5
3.63
L
0
6
2
0.17
L
Medusa
Jagean
Medusa
2
7
2
0.43
W
Erlang Shen
kphil_13
Erlang Shen
5
0
19
14.5
L
Da Ji
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,751
Damage
42,878
62,003
Taken
77,029
42,752
Mitigated
36,600
22,232
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,655
933
62
4,234
13,715
5,226
1
3,143
10,572
41,780
0
L
Erlang Shen
 
Erlang Shen
10,892
5,925
0
4,980
21,747
15,493
0
6,862
14,885
0
24,025
W
Kukulkan
BashButtons
Kukulkan
10,657
764
0
344
8,632
3,168
780
1,897
6,735
41,108
0
W
Hachiman
17,952
13,485
0
3,508
10,777
3,878
2,706
3,014
7,763
0
52,386
W
Sylvanus
12,155
1,283
2,508
7,926
14,446
8,210
123
4,579
9,867
25,955
0
W
14,833
3,632
0
1,957
16,954
17,872
732
5,736
11,218
0
31,690
L
6,419
1,476
0
2,096
13,802
4,523
0
5,566
8,236
22,887
0
L
Medusa
Jagean
Medusa
7,182
2,194
231
633
12,748
5,444
390
2,155
10,593
0
29,361
W
Erlang Shen
kphil_13
Erlang Shen
10,154
3,144
0
5,989
11,194
9,624
677
3,985
7,209
0
30,790
L
Da Ji
5,730
1,576
0
388
15,017
5,914
620
5,956
9,061
0
18,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,986
Gold Earned
48,251
293
Minions Killed
236
6
Camps Cleared
9
1,269,827
Distance Traveled
1,131,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,917
851
65
5
2
243,470
1
L
Erlang Shen
9,725
695
44
3
2
230,431
0
W
Kukulkan
10,980
784
86
6
1
249,444
0
W
Hachiman
12,947
925
96
7
4
246,182
3
W
Sylvanus
12,004
857
29
2
1
225,023
1
W
Fenrir
12,382
884
42
3
0
236,503
0
L
Sol
8,188
585
53
4
0
236,530
0
L
Medusa
9,750
696
49
4
1
223,207
2
W
Erlang Shen
11,673
834
40
3
0
312,675
3
L
Da Ji
8,671
619
25
2
4
198,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role