Player Matchup

Thor
Thor
Jiapei
Thor
Level 18
God Stats
4W - 3L
1,613 SR
Queue Stats
62W - 52L
1,452 Elo+
Party 3
Neith
Neith
Vigorousmango01
Neith
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 2
Janus
Janus
hi白皮猪
Janus
Level 6
God Stats
0W - 3L
1,244 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
iNsD_Aliien7
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 2
Apollo
Apollo
kvhv
Apollo
Level 13
God Stats
1W - 4L
1,385 SR
Queue Stats
20W - 16L
1,469 Elo+
Party 3
Team Averages
Level 10
1,494 SR
1,445 Elo+

VS

Team Averages
Level 14
1,576 SR
1,489 Elo+
Jing Wei
Jing Wei
HowToBeALive
Jing Wei
Level 16
God Stats
3W - 4L
1,446 SR
Queue Stats
133W - 110L
1,455 Elo+
Solo
Bastet
Bastet
Hugolas99
Bastet
Level 14
God Stats
4W - 9L
1,653 SR
Queue Stats
8W - 18L
1,539 Elo+
Solo
Cerberus
Cerberus
IkakkuRyder
Cerberus
Level 17
God Stats
12W - 8L
1,719 SR
Queue Stats
20W - 18L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
Leonardo51RGB
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,638 Elo+
Solo
Artemis
Artemis
TrysSwiftpaw
Artemis
Level 17
God Stats
15W - 13L
1,562 SR
Queue Stats
21W - 19L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jiapei
Thor
20
11 / 7 / 14
14,293
493
17,376
25,420
10,793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 9 / 4
8,077
279
2,355
9,638
2,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 13
13,713
473
25,327
14,475
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
iNsD_Aliien7
Kukulkan
20
3 / 4 / 8
12,203
421
14,440
12,597
5,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
kvhv
Apollo
17
8 / 11 / 18
12,108
418
20,508
22,341
10,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HowToBeALive
Jing Wei
20
15 / 2 / 5
17,444
602
23,449
18,460
8,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Hugolas99
Bastet
14
0 / 13 / 9
11,397
393
3,086
16,954
6,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
IkakkuRyder
Cerberus
17
2 / 9 / 25
14,863
513
12,034
28,699
30,953
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
20
4 / 3 / 9
14,331
494
14,403
22,469
16,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TrysSwiftpaw
Artemis
20
14 / 9 / 11
16,575
572
20,107
23,863
8,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
94
33
Kills
35
35
Deaths
36
57
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HowToBeALive
Jing Wei
15
2
5
8.75
W
Bastet
Hugolas99
Bastet
0
13
9
0.35
W
Cerberus
IkakkuRyder
Cerberus
2
9
25
1.61
L
Thor
Jiapei
Thor
11
7
14
2.57
W
Guan Yu
4
3
9
2.83
W
Artemis
TrysSwiftpaw
Artemis
14
9
11
2.17
L
0
9
4
0.22
L
11
4
13
4.38
L
Kukulkan
iNsD_Aliien7
Kukulkan
3
4
8
1.75
L
Apollo
kvhv
Apollo
8
11
18
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,006
Damage
73,079
84,471
Taken
110,445
34,266
Mitigated
71,143
7,452
Healing
33,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HowToBeALive
Jing Wei
23,449
20,213
0
7,799
18,460
8,497
2,470
6,363
12,097
0
154,616
W
Bastet
Hugolas99
Bastet
3,086
1,001
0
1,134
16,954
6,608
272
3,654
13,300
0
22,117
W
Cerberus
IkakkuRyder
Cerberus
12,034
760
1,498
6,645
28,699
30,953
1,549
11,905
16,794
63,273
0
L
Thor
Jiapei
Thor
17,376
2,644
0
3,029
25,420
10,793
0
2,809
22,611
0
76,270
W
Guan Yu
14,403
2,708
3,004
6,350
22,469
16,177
3,824
7,932
14,537
0
90,575
W
Artemis
TrysSwiftpaw
Artemis
20,107
13,878
0
6,818
23,863
8,908
4,485
10,247
13,616
0
88,864
L
2,355
424
0
786
9,638
2,524
0
683
8,955
0
15,238
L
25,327
1,274
465
2,514
14,475
5,454
0
2,155
12,320
75,351
0
L
Kukulkan
iNsD_Aliien7
Kukulkan
14,440
1,609
0
0
12,597
5,444
186
3,193
9,404
75,345
0
L
Apollo
kvhv
Apollo
20,508
14,259
0
658
22,341
10,051
540
3,194
19,147
0
61,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
74,610
460
Minions Killed
559
0
Camps Cleared
0
2,276,187
Distance Traveled
2,520,340
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,444
602
212
7
0
566,197
2
W
Bastet
11,397
393
36
1
0
476,354
3
W
Cerberus
14,863
513
90
3
0
481,150
3
L
Thor
14,293
493
110
4
0
524,151
2
W
Guan Yu
14,331
494
122
4
0
569,786
0
W
Artemis
16,575
572
99
3
0
426,853
2
L
Neith
8,077
279
19
1
0
235,166
0
L
Janus
13,713
473
120
4
0
491,303
2
L
Kukulkan
12,203
421
133
5
0
535,280
2
L
Apollo
12,108
418
78
3
0
490,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role