Player Matchup

Anhur
Anhur
Oncille
Anhur
Level 156
God Stats
1W - 2L
1,339 SR
Queue Stats
16W - 12L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
Samitch
Baron Samedi
Level 104
God Stats
18W - 9L
1,868 SR
Queue Stats
125W - 124L
1,473 Elo+
Solo
Geb
Geb
Sangnir
Geb
Level 86
God Stats
1W - 0L
1,760 SR
Queue Stats
23W - 24L
1,459 Elo+
Party 2
Team Averages
Level 115
1,656 SR
1,536 Elo+

VS

Team Averages
Level 78
1,630 SR
1,523 Elo+
Thor
Thor
Abdulahq89
Thor
Level 108
God Stats
1W - 1L
1,799 SR
Queue Stats
63W - 55L
1,518 Elo+
Solo
Sobek
Sobek
RunNoR
Sobek
Level 41
God Stats
1W - 2L
1,630 SR
Queue Stats
12W - 13L
1,516 Elo+
Party 1
Zeus
Zeus
mrTraxeR
Zeus
Level 86
God Stats
1W - 3L
1,462 SR
Queue Stats
17W - 15L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Oncille
Anhur
14
8 / 3 / 4
11,410
761
12,460
10,117
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Samitch
Baron Samedi
14
6 / 2 / 7
11,466
764
8,903
7,862
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
1 / 4 / 10
10,207
680
5,424
12,490
7,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 9 / 1
10,664
711
6,853
11,469
3,508
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
RunNoR
Sobek
10
0 / 2 / 6
9,500
633
4,139
13,993
12,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
11
2 / 4 / 3
9,082
605
11,442
7,544
2,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
9
1
0.83
W
Anhur
Oncille
Anhur
8
3
4
3.33
L
Sobek
RunNoR
Sobek
0
2
6
1.5
W
Baron Samedi
Samitch
Baron Samedi
6
2
7
4.75
W
Geb
1
4
10
1.5
L
Zeus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
22,434
30,469
Taken
33,006
14,966
Mitigated
18,066
8,040
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,853
1,982
0
320
11,469
3,508
35
5,021
6,448
0
28,606
W
Anhur
Oncille
Anhur
12,460
6,643
0
2,183
10,117
3,159
1,830
3,778
6,339
0
51,404
L
Sobek
RunNoR
Sobek
4,139
310
0
4,045
13,993
12,316
0
5,226
8,767
13,505
0
W
Baron Samedi
Samitch
Baron Samedi
8,903
775
1,401
3,891
7,862
3,915
295
5,589
2,273
47,917
0
W
Geb
5,424
838
0
565
12,490
7,892
239
6,524
5,966
17,865
0
L
Zeus
11,442
2,235
0
744
7,544
2,242
0
4,115
3,429
41,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
29,246
194
Minions Killed
142
0
Camps Cleared
0
833,527
Distance Traveled
739,208
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,664
711
44
3
0
225,212
1
W
Anhur
11,410
761
88
6
0
252,900
3
L
Sobek
9,500
633
15
1
0
281,790
6
W
Baron Samedi
11,466
764
91
6
0
274,998
3
W
Geb
10,207
680
15
1
0
305,629
3
L
Zeus
9,082
605
83
6
0
232,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role