Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
4W - 5L
1,253 SR
Queue Stats
5W - 10L
1,141 Elo+
Party 2
Izanami
Izanami
Daywacht
Izanami
Level 61
God Stats
3W - 3L
1,456 SR
Queue Stats
15W - 20L
1,279 Elo+
Party 2
Cerberus
Cerberus
Jinjerpanda
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 141L
1,120 Elo+
Solo
Team Averages
Level 29
1,403 SR
1,180 Elo+

VS

Team Averages
Level 15
1,568 SR
1,127 Elo+
Loki
Loki
CaRboN-X-HunTeuR
Loki
Level 16
God Stats
2W - 1L
1,818 SR
Queue Stats
2W - 5L
1,098 Elo+
Party 1
Merlin
Merlin
Kanneky29
Merlin
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 7L
1,122 Elo+
Party 1
Kukulkan
Kukulkan
cp_ninuzio
Kukulkan
Level 17
God Stats
2W - 3L
1,619 SR
Queue Stats
7W - 17L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 5 / 3
10,441
614
4,856
8,586
1,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Daywacht
Izanami
14
4 / 6 / 5
12,803
753
6,553
12,713
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Jinjerpanda
Cerberus
13
5 / 9 / 5
12,556
739
5,858
20,161
17,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 3
12,757
750
14,008
13,194
4,138
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Kanneky29
Merlin
16
9 / 5 / 5
13,031
767
13,970
10,411
3,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
cp_ninuzio
Kukulkan
5
1 / 1 / 2
8,491
499
1,325
1,401
473
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
19
20
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
5
3
0.9
L
9
6
3
1.75
W
Izanami
Daywacht
Izanami
4
6
5
1.08
W
Cerberus
Jinjerpanda
Cerberus
5
9
5
0.83
L
Merlin
Kanneky29
Merlin
9
5
5
2.3
L
Kukulkan
cp_ninuzio
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
29,303
41,460
Taken
25,006
22,566
Mitigated
8,297
6,390
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,856
2,484
696
819
8,586
1,994
315
2,897
5,689
0
21,619
L
14,008
6,439
0
1,986
13,194
4,138
219
1,741
11,453
0
51,654
W
Izanami
Daywacht
Izanami
6,553
6,062
545
3,369
12,713
3,185
2,061
4,048
8,665
0
39,231
W
Cerberus
Jinjerpanda
Cerberus
5,858
785
0
961
20,161
17,387
758
8,350
10,667
25,861
0
L
Merlin
Kanneky29
Merlin
13,970
1,295
0
1,156
10,411
3,686
585
3,288
7,123
63,967
0
L
Kukulkan
cp_ninuzio
Kukulkan
1,325
463
0
0
1,401
473
72
904
497
2,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
34,279
186
Minions Killed
174
0
Camps Cleared
0
776,726
Distance Traveled
610,728
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,441
614
48
3
0
252,191
0
L
Loki
12,757
750
59
3
0
289,291
4
W
Izanami
12,803
753
85
5
0
242,629
1
W
Cerberus
12,556
739
53
3
0
281,906
0
L
Merlin
13,031
767
111
7
0
271,995
0
L
Kukulkan
8,491
499
4
0
0
49,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role