Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AfroWinja
Hades
Level 102
God Stats
29W - 7L
1,781 SR
Queue Stats
600W - 572L
1,573 Elo+
Solo
Discordia
Discordia
Kaerden69
Discordia
Level 127
God Stats
5W - 8L
1,501 SR
Queue Stats
652W - 636L
1,541 Elo+
Solo
Janus
Janus
NaruSenpail
Janus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 112L
1,453 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,513 Elo+

VS

Team Averages
Level 108
1,645 SR
1,534 Elo+
Chaac
Chaac
ChEeToCoRn69
Chaac
Level 146
God Stats
5W - 4L
1,527 SR
Queue Stats
201W - 192L
1,564 Elo+
Solo
Anhur
Anhur
Chief_Hot_Head
Anhur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,526 Elo+
Solo
Arachne
Arachne
EhhJoey
Arachne
Level 109
God Stats
2W - 0L
1,784 SR
Queue Stats
24W - 19L
1,639 Elo+
Solo
Thoth
Thoth
Pfeffa
Thoth
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 166L
1,384 Elo+
Solo
Eset
Eset
wchina
Eset
Level 103
God Stats
7W - 5L
1,913 SR
Queue Stats
418W - 416L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
13 / 7 / 15
13,171
823
16,251
18,036
12,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
 
Jormungandr
13
3 / 4 / 10
9,723
608
5,313
14,463
8,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
AfroWinja
Hades
20
10 / 8 / 11
13,582
849
21,223
22,220
18,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Kaerden69
Discordia
20
2 / 4 / 23
12,472
780
23,124
13,176
5,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

20
7 / 6 / 20
13,252
828
18,241
18,777
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 14
14,396
900
16,640
28,638
45,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
8 / 7 / 13
12,040
753
15,252
17,100
7,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
EhhJoey
Arachne
20
5 / 8 / 16
12,481
780
15,501
27,808
13,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Pfeffa
Thoth
19
3 / 7 / 10
12,273
767
8,278
11,853
5,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
wchina
Eset
18
5 / 7 / 8
11,355
710
13,083
15,216
8,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
90
35
Kills
29
29
Deaths
36
79
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
7
15
2.93
L
Jormungandr
 
Jormungandr
3
4
10
2
L
Hades
AfroWinja
Hades
10
8
11
1.94
W
8
7
14
2.14
W
8
7
13
2.07
W
Arachne
EhhJoey
Arachne
5
8
16
1.63
L
Discordia
Kaerden69
Discordia
2
4
23
3.38
L
7
6
20
2.83
W
Thoth
Pfeffa
Thoth
3
7
10
1.14
W
Eset
wchina
Eset
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,152
Damage
68,754
86,672
Taken
100,615
52,755
Mitigated
81,269
33,183
Healing
30,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,251
5,000
2,811
4,337
18,036
12,704
1,155
4,241
13,795
0
20,257
L
Jormungandr
 
Jormungandr
5,313
872
737
3,373
14,463
8,768
249
5,115
9,348
14,734
0
L
Hades
AfroWinja
Hades
21,223
669
1,109
7,453
22,220
18,009
831
6,971
15,249
41,993
0
W
16,640
1,812
918
10,228
28,638
45,478
823
12,807
15,831
2,626
43,046
W
15,252
7,700
1,366
525
17,100
7,860
792
12,465
4,635
0
20,906
W
Arachne
EhhJoey
Arachne
15,501
9,911
1,439
8,778
27,808
13,836
1,710
19,716
8,092
0
27,761
L
Discordia
Kaerden69
Discordia
23,124
1,167
1,636
2,765
13,176
5,670
1,064
2,532
10,644
47,038
0
L
18,241
1,147
2,027
6,935
18,777
7,604
1,854
3,880
14,897
37,150
0
W
Thoth
Pfeffa
Thoth
8,278
756
0
148
11,853
5,457
984
9,754
2,099
28,971
0
W
Eset
wchina
Eset
13,083
732
4,137
3,264
15,216
8,638
917
13,159
2,057
23,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,200
Gold Earned
62,545
189
Minions Killed
154
0
Camps Cleared
0
1,225,342
Distance Traveled
1,277,991
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,171
823
9
1
0
271,883
1
L
Jormungandr
9,723
608
22
1
0
146,030
1
L
Hades
13,582
849
63
4
0
232,544
0
W
Chaac
14,396
900
34
2
0
308,500
3
W
Anhur
12,040
753
10
1
0
232,047
0
W
Arachne
12,481
780
24
2
0
237,180
0
L
Discordia
12,472
780
58
4
0
286,121
1
L
Janus
13,252
828
37
2
0
288,764
4
W
Thoth
12,273
767
55
3
0
258,519
0
W
Eset
11,355
710
31
2
0
241,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role