Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
1W - 4L
1,358 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Kukulkan
Kukulkan
Osabilladen
Kukulkan
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 6L
1,061 Elo+
Solo
Nemesis
Nemesis
srffross
Nemesis
Level 17
God Stats
1W - 1L
1,770 SR
Queue Stats
18W - 34L
1,247 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,197 Elo+

VS

Team Averages
Level 35
1,545 SR
1,330 Elo+
Zeus
Zeus
 
Zeus
Level 14
God Stats
9W - 3L
1,500 SR
Queue Stats
45W - 49L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Egor2005m
Jormungandr
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
69W - 75L
1,183 Elo+
Solo
Chaac
Chaac
Jobo_1993
Chaac
Level 67
God Stats
8W - 2L
1,634 SR
Queue Stats
27W - 30L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 8 / 2
9,562
598
7,842
14,084
6,224
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Osabilladen
Kukulkan
12
4 / 6 / 1
10,119
632
5,801
9,896
3,751
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
srffross
Nemesis
10
1 / 6 / 4
9,420
589
5,502
12,635
6,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
9 / 3 / 9
11,544
722
12,184
9,295
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Egor2005m
Jormungandr
11
4 / 2 / 10
10,344
647
7,003
11,513
7,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Jobo_1993
Chaac
13
7 / 2 / 8
11,485
718
9,057
12,154
13,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
20
20
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
2
0.25
W
Zeus
 
Zeus
9
3
9
4.5
W
Jormungandr
Egor2005m
Jormungandr
4
2
10
4.5
W
Chaac
Jobo_1993
Chaac
7
2
8
5.5
L
Kukulkan
Osabilladen
Kukulkan
4
6
1
0.75
L
Nemesis
srffross
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,145
Damage
28,244
36,615
Taken
32,962
16,070
Mitigated
24,482
2,480
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,842
2,367
0
1,254
14,084
6,224
0
8,333
5,751
0
17,764
W
Zeus
 
Zeus
12,184
1,727
0
2,301
9,295
3,263
400
2,305
6,990
49,875
0
W
Jormungandr
Egor2005m
Jormungandr
7,003
2,243
0
0
11,513
7,886
834
2,600
8,913
21,355
0
W
Chaac
Jobo_1993
Chaac
9,057
2,160
0
3,521
12,154
13,333
734
992
11,162
0
29,196
L
Kukulkan
Osabilladen
Kukulkan
5,801
564
0
0
9,896
3,751
0
5,324
4,572
39,698
0
L
Nemesis
srffross
Nemesis
5,502
2,506
0
1,226
12,635
6,095
0
5,534
7,101
0
14,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
33,373
113
Minions Killed
155
0
Camps Cleared
0
713,903
Distance Traveled
767,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,562
598
20
1
0
253,821
0
W
Zeus
11,544
722
81
5
0
267,479
3
W
Jormungandr
10,344
647
40
3
0
223,700
1
W
Chaac
11,485
718
34
2
0
276,808
2
L
Kukulkan
10,119
632
75
5
0
215,173
1
L
Nemesis
9,420
589
18
1
0
244,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role