Player Matchup

Discordia
Discordia
SmiteBoys
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,381 Elo+
Party 2
Loki
Loki
SnoupyDoo
Loki
Level 67
God Stats
7W - 11L
1,413 SR
Queue Stats
68W - 80L
1,418 Elo+
Party 2
Neith
Neith
oODeadYouOo
Neith
Level 45
God Stats
30W - 27L
1,462 SR
Queue Stats
59W - 78L
1,384 Elo+
Party 2
Team Averages
Level 60
1,458 SR
1,394 Elo+

VS

Team Averages
Level 78
1,710 SR
1,831 Elo+
Nox
Nox
DarthRandom
Nox
Level 14
God Stats
14W - 0L
1,909 SR
Queue Stats
23W - 4L
1,824 Elo+
Party 1
Hou Yi
Hou Yi
DreamyZucchini
Hou Yi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 25L
1,897 Elo+
Party 1
Fenrir
Fenrir
PopothePanda
Fenrir
Level 96
God Stats
1W - 0L
1,720 SR
Queue Stats
86W - 39L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SmiteBoys
Discordia
10
3 / 6 / 0
8,685
620
9,460
9,387
2,526
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
1 / 10 / 2
8,936
638
2,438
11,964
3,989
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 3
8,867
633
6,795
7,396
2,498
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
9,621
687
2,292
6,173
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
13 / 1 / 5
12,398
886
13,978
8,971
3,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
12
6 / 4 / 9
10,224
730
8,849
16,114
9,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
21
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
13
1
5
15.5
W
Fenrir
6
4
9
2.63
L
Discordia
SmiteBoys
Discordia
3
6
0
0.5
L
Loki
1
10
2
0.2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
25,119
28,747
Taken
31,258
9,013
Mitigated
14,308
2,789
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,292
184
1,246
972
6,173
1,927
0
3,109
3,064
13,408
0
W
13,978
7,284
0
404
8,971
3,146
2,511
1,926
7,045
0
68,575
W
Fenrir
8,849
2,906
0
3,041
16,114
9,235
244
4,456
11,658
0
27,204
L
Discordia
SmiteBoys
Discordia
9,460
491
501
1,021
9,387
2,526
0
395
8,992
26,867
0
L
Loki
2,438
477
0
998
11,964
3,989
0
1,117
10,847
0
21,490
L
6,795
2,153
0
269
7,396
2,498
0
796
6,600
0
29,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
32,243
107
Minions Killed
174
0
Camps Cleared
0
666,070
Distance Traveled
708,147
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,621
687
36
3
0
207,712
1
W
Hou Yi
12,398
886
106
8
0
243,189
0
W
Fenrir
10,224
730
32
2
0
257,246
1
L
Discordia
8,685
620
31
2
0
254,295
5
L
Loki
8,936
638
31
2
0
220,612
3
L
Neith
8,867
633
45
3
0
191,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role