Player Matchup

Skadi
Skadi
JRotger105
Skadi
Level 26
God Stats
5W - 3L
1,595 SR
Queue Stats
235W - 224L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
SL_BOSS5
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Sobek
Sobek
TheJosep_7
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 72L
1,476 Elo+
Party 1
Team Averages
Level 19
1,532 SR
1,428 Elo+

VS

Team Averages
Level 21
1,651 SR
1,220 Elo+
Kukulkan
Kukulkan
Burgermeister316
Kukulkan
Level 16
God Stats
5W - 4L
1,624 SR
Queue Stats
9W - 16L
1,170 Elo+
Solo
Izanami
Izanami
fabio23161994
Izanami
Level 17
God Stats
7W - 10L
1,518 SR
Queue Stats
35W - 52L
1,256 Elo+
Solo
Kumbhakarna
Kumbhakarna
thcman4
Kumbhakarna
Level 29
God Stats
13W - 14L
1,811 SR
Queue Stats
92W - 132L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 6 / 7
13,417
639
8,540
15,912
6,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
SL_BOSS5
Kukulkan
12
2 / 4 / 9
12,355
588
12,820
10,337
2,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
10 / 4 / 7
14,463
689
18,997
27,247
29,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 6
12,782
609
19,918
14,968
4,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
5 / 4 / 4
14,094
671
12,450
16,330
5,190
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
thcman4
Kumbhakarna
13
4 / 3 / 6
12,709
605
5,350
18,882
27,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
16
Kills
14
14
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
W
Skadi
4
6
7
1.25
W
Kukulkan
SL_BOSS5
Kukulkan
2
4
9
1.63
W
Sobek
10
4
7
3.38
L
Izanami
5
4
4
1.75
L
Kumbhakarna
thcman4
Kumbhakarna
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
37,718
53,496
Taken
50,180
38,902
Mitigated
38,043
8,470
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,918
1,517
88
1,030
14,968
4,975
402
10,234
4,734
47,052
0
W
Skadi
8,540
4,339
0
1,246
15,912
6,587
1,128
9,736
6,176
0
42,750
W
Kukulkan
SL_BOSS5
Kukulkan
12,820
1,164
0
642
10,337
2,930
590
6,824
3,513
37,593
0
W
Sobek
18,997
1,436
0
6,582
27,247
29,385
254
9,512
17,735
55,963
0
L
Izanami
12,450
9,227
0
2,316
16,330
5,190
835
10,442
5,888
0
66,086
L
Kumbhakarna
thcman4
Kumbhakarna
5,350
512
207
4,573
18,882
27,878
200
11,177
7,705
15,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
39,585
180
Minions Killed
182
0
Camps Cleared
0
1,054,165
Distance Traveled
975,494
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,782
609
74
4
0
243,720
1
W
Skadi
13,417
639
68
3
0
338,590
0
W
Kukulkan
12,355
588
50
2
0
321,633
1
W
Sobek
14,463
689
62
3
0
393,942
2
L
Izanami
14,094
671
92
4
0
381,927
1
L
Kumbhakarna
12,709
605
16
1
0
349,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role