Player Matchup

Ares
Ares
ANTONIOCE4343
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
FosterPig078457
Kukulkan
Level 123
God Stats
5W - 2L
1,201 SR
Queue Stats
258W - 410L
1,311 Elo+
Solo
Pele
Pele
RAYKU_R-U-B-I-O
Pele
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 133L
1,198 Elo+
Party 1
Team Averages
Level 78
1,400 SR
1,231 Elo+

VS

Team Averages
Level 68
1,488 SR
1,364 Elo+
Kukulkan
Kukulkan
HANGBACK HUNTER
Kukulkan
Level 63
God Stats
13W - 12L
1,594 SR
Queue Stats
65W - 72L
1,411 Elo+
Solo
Artemis
Artemis
JONR3N
Artemis
Level 41
God Stats
1W - 8L
1,369 SR
Queue Stats
3W - 17L
1,247 Elo+
Solo
Kali
Kali
callatelaboca16
Kali
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
428W - 398L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
14,373
719
7,137
19,146
18,252
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
15
0 / 4 / 7
12,512
626
8,237
10,567
4,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 5 / 5
15,532
777
17,898
18,122
7,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 6 / 7
14,730
737
18,588
10,156
3,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JONR3N
Artemis
13
4 / 6 / 5
12,503
625
9,417
12,992
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 7 / 5
13,496
675
11,407
18,240
5,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
19
Kills
14
14
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Kukulkan
0
4
7
0.88
L
Kukulkan
5
6
7
1.42
L
Artemis
JONR3N
Artemis
4
6
5
1.08
W
14
5
5
3.3
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
39,412
47,835
Taken
41,388
30,086
Mitigated
12,499
8,405
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,137
494
306
2,723
19,146
18,252
410
7,840
11,306
19,342
0
W
Kukulkan
8,237
214
465
1,024
10,567
4,389
212
2,984
7,583
72,828
0
L
Kukulkan
18,588
514
877
791
10,156
3,143
491
3,650
6,506
70,486
0
L
Artemis
JONR3N
Artemis
9,417
5,069
0
0
12,992
3,615
7
5,671
7,321
0
35,019
W
17,898
4,838
0
3,887
18,122
7,445
1,489
7,820
10,302
0
54,474
L
11,407
7,034
0
4,590
18,240
5,741
0
6,221
12,019
0
45,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
40,729
217
Minions Killed
225
0
Camps Cleared
0
1,025,083
Distance Traveled
1,017,134
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,373
719
24
1
0
317,837
0
W
Kukulkan
12,512
626
124
6
0
336,855
3
L
Kukulkan
14,730
737
120
6
0
318,757
5
L
Artemis
12,503
625
60
3
0
330,642
0
W
Pele
15,532
777
69
3
0
370,391
1
L
Kali
13,496
675
45
2
0
367,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role