Player Matchup

Eset
Eset
Leandro1993
Eset
Level 157
God Stats
1W - 5L
1,168 SR
Queue Stats
166W - 144L
1,532 Elo+
Solo
Awilix
Awilix
Sweg-_-poop
Awilix
Level 17
God Stats
4W - 0L
1,601 SR
Queue Stats
6W - 2L
1,554 Elo+
Solo
Hercules
Hercules
hadouchdanlegame
Hercules
Level 68
God Stats
8W - 9L
1,555 SR
Queue Stats
164W - 158L
1,487 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,525 Elo+

VS

Team Averages
Level 45
1,395 SR
1,352 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
1W - 5L
1,299 SR
Queue Stats
3W - 15L
1,078 Elo+
Solo
Osiris
Osiris
Edwintje28
Osiris
Level 29
God Stats
10W - 9L
1,555 SR
Queue Stats
106W - 107L
1,537 Elo+
Solo
Neith
Neith
jordant3323
Neith
Level 89
God Stats
0W - 2L
1,330 SR
Queue Stats
49W - 53L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
10,876
680
12,772
9,703
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
5 / 5 / 3
10,954
685
9,266
10,470
4,040
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 2 / 7
10,682
668
9,933
27,149
21,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 1
9,439
590
5,415
9,566
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Edwintje28
Osiris
11
4 / 6 / 3
10,702
669
12,077
15,154
16,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 3
10,643
665
13,713
12,417
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
8
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Osiris
Edwintje28
Osiris
4
6
3
0.92
W
5
1
6
8
W
Awilix
5
5
3
1.3
W
4
2
7
3.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,971
Damage
31,205
47,322
Taken
37,137
28,932
Mitigated
22,902
18,960
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,415
981
0
838
9,566
2,328
170
3,087
6,479
29,778
0
L
Osiris
Edwintje28
Osiris
12,077
4,063
0
3,881
15,154
16,512
0
8,245
6,909
0
23,764
W
12,772
955
845
5,248
9,703
2,981
496
818
8,885
47,106
0
W
Awilix
9,266
3,993
0
1,288
10,470
4,040
0
696
9,774
0
36,918
W
9,933
3,726
0
11,579
27,149
21,911
0
3,917
23,232
0
30,887
L
13,713
5,450
0
3,270
12,417
4,062
0
1,492
10,925
0
47,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
30,784
152
Minions Killed
153
0
Camps Cleared
0
919,640
Distance Traveled
777,426
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,439
590
56
4
0
239,372
1
L
Osiris
10,702
669
19
1
0
285,188
2
W
Eset
10,876
680
60
4
0
303,690
0
W
Awilix
10,954
685
45
3
0
313,594
5
W
Hercules
10,682
668
47
3
0
302,356
1
L
Neith
10,643
665
78
5
0
252,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role