Player Matchup

Ra
Ra
BeelzeBrandon
Ra
Level 17
God Stats
14W - 20L
1,402 SR
Queue Stats
17W - 34L
1,392 Elo+
Solo
Medusa
Medusa
Mich20202
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,456 Elo+
Solo
Skadi
Skadi
commitsofficial
Skadi
Level 29
God Stats
12W - 11L
1,665 SR
Queue Stats
191W - 230L
1,375 Elo+
Solo
Freya
Freya
lotta-grams
Freya
Level 22
God Stats
3W - 3L
1,535 SR
Queue Stats
71W - 63L
1,418 Elo+
Solo
Xing Tian
Xing Tian
rezzirambo
Xing Tian
Level 28
God Stats
35W - 27L
1,491 SR
Queue Stats
103W - 124L
1,368 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,402 Elo+

VS

Team Averages
Level 12
1,350 SR
1,411 Elo+
Achilles
Achilles
Pro_Gamer1456
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 131L
1,394 Elo+
Solo
Pele
Pele
Sal_Youtations
Pele
Level 17
God Stats
37W - 27L
1,704 SR
Queue Stats
579W - 483L
1,382 Elo+
Solo
Ares
Ares
Zley_SakyuD
Ares
Level 3
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
colabo62
Bakasura
Level 7
God Stats
0W - 2L
1,117 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 1
Cerberus
Cerberus
teddydevocelle
Cerberus
Level 7
God Stats
0W - 1L
1,149 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 3
13,486
421
6,135
19,880
5,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Mich20202
Medusa
20
4 / 13 / 2
15,445
483
10,653
20,161
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
10,144
317
220
2,790
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 9 / 4
15,169
474
15,582
26,653
8,099
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
rezzirambo
Xing Tian
20
8 / 3 / 4
16,730
523
15,581
24,647
33,444
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pro_Gamer1456
Achilles
20
5 / 0 / 9
13,664
427
13,264
22,419
35,262
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
33 / 4 / 4
19,791
618
55,283
30,218
13,555
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 8 / 1
8,494
265
92
6,674
2,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
colabo62
Bakasura
9
0 / 6 / 2
9,085
284
558
8,129
2,788
Cerberus
8
0 / 6 / 1
8,672
271
634
5,701
1,762

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
38
40
Deaths
24
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
14
3
0.18
W
Medusa
Mich20202
Medusa
4
13
2
0.38
L
Achilles
Pro_Gamer1456
Achilles
5
0
9
9.5
L
33
4
4
8.75
L
0
8
1
0.06
L
Bakasura
colabo62
Bakasura
0
6
2
0.17
W
0
1
0
0
W
2
9
4
0.44
W
Xing Tian
rezzirambo
Xing Tian
8
3
4
3.33
L
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
69,831
94,131
Taken
73,141
52,967
Mitigated
55,747
18,999
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,135
49
340
2,187
19,880
5,123
2,240
1,086
18,794
61,929
0
W
Medusa
Mich20202
Medusa
10,653
5,608
0
44
20,161
5,734
4,169
92
20,069
0
77,069
L
Achilles
Pro_Gamer1456
Achilles
13,264
3,312
0
7,158
22,419
35,262
79
12,541
9,878
0
71,544
L
55,283
11,262
0
5,014
30,218
13,555
2,678
15,154
15,064
0
176,169
L
92
0
0
0
6,674
2,380
244
2,154
4,520
4,785
0
L
Bakasura
colabo62
Bakasura
558
469
0
832
8,129
2,788
385
4,052
4,077
0
6,584
W
220
145
0
410
2,790
567
0
0
2,790
0
18,991
W
15,582
6,527
0
10,144
26,653
8,099
2,791
76
26,577
115,334
0
W
Xing Tian
rezzirambo
Xing Tian
15,581
1,282
368
5,506
24,647
33,444
3,340
270
23,939
59,844
0
L
Cerberus
634
22
0
140
5,701
1,762
100
3,397
2,304
3,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,974
Gold Earned
59,706
455
Minions Killed
372
0
Camps Cleared
0
2,106,810
Distance Traveled
1,851,139
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,486
421
87
3
0
464,988
0
W
Medusa
15,445
483
142
4
0
440,207
4
L
Achilles
13,664
427
98
3
0
525,353
4
L
Pele
19,791
618
241
8
0
655,870
1
L
Ares
8,494
265
5
0
0
251,067
0
L
Bakasura
9,085
284
26
1
0
196,124
0
W
Skadi
10,144
317
18
1
0
80,298
1
W
Freya
15,169
474
129
4
0
506,444
0
W
Xing Tian
16,730
523
79
2
0
614,873
5
L
Cerberus
8,672
271
2
0
0
222,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role