Player Matchup

Hades
Hades
 
Hades
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,276 Elo+
Solo
Jormungandr
Jormungandr
knackiOW
Jormungandr
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Izanami
Izanami
roronoa-lea
Izanami
Level 16
God Stats
17W - 21L
1,400 SR
Queue Stats
117W - 133L
1,324 Elo+
Party 1
Nemesis
Nemesis
uxxs6810
Nemesis
Level 7
God Stats
1W - 1L
1,239 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Hun Batz
Hun Batz
zeShadow1
Hun Batz
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 134L
1,321 Elo+
Party 1
Team Averages
Level 13
1,471 SR
1,317 Elo+

VS

Team Averages
Level 14
1,409 SR
1,485 Elo+
Nu Wa
Nu Wa
DayZ2004
Nu Wa
Level 20
God Stats
19W - 12L
1,739 SR
Queue Stats
42W - 35L
1,704 Elo+
Solo
Fenrir
Fenrir
Jaimetex
Fenrir
Level 19
God Stats
4W - 1L
1,415 SR
Queue Stats
4W - 1L
1,535 Elo+
Solo
Jing Wei
Jing Wei
PDM_BOY
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hel
Hel
bleu_colibri993
Hel
Level 7
God Stats
2W - 5L
1,196 SR
Queue Stats
26W - 27L
1,223 Elo+
Solo
Jormungandr
Jormungandr
vAnnTo
Jormungandr
Level 17
God Stats
22W - 32L
1,197 SR
Queue Stats
295W - 330L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 12 / 10
16,518
972
26,349
30,634
32,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
knackiOW
Jormungandr
20
3 / 12 / 17
17,042
1,002
21,012
33,383
26,705
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
roronoa-lea
Izanami
20
8 / 0 / 5
17,488
1,029
25,067
17,379
8,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
uxxs6810
Nemesis
20
3 / 8 / 6
14,827
872
7,663
25,647
12,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hun Batz
zeShadow1
Hun Batz
20
10 / 10 / 12
17,664
1,039
27,115
27,655
13,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DayZ2004
Nu Wa
20
7 / 9 / 25
17,244
1,014
29,850
22,295
9,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jaimetex
Fenrir
20
25 / 4 / 9
20,423
1,201
46,342
27,625
12,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
PDM_BOY
Jing Wei
20
0 / 7 / 22
14,853
874
5,872
19,042
7,846
20
3 / 6 / 16
16,047
944
15,414
18,067
15,078
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
vAnnTo
Jormungandr
20
7 / 4 / 22
17,432
1,025
26,986
27,122
32,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
136
30
Kills
42
42
Deaths
30
50
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
12
10
0.92
W
Nu Wa
DayZ2004
Nu Wa
7
9
25
2.17
W
Fenrir
Jaimetex
Fenrir
25
4
9
7.38
W
Jing Wei
PDM_BOY
Jing Wei
0
7
22
1.57
W
3
6
16
1.83
L
Jormungandr
knackiOW
Jormungandr
3
12
17
0.96
L
Izanami
roronoa-lea
Izanami
8
0
5
10.5
L
Nemesis
uxxs6810
Nemesis
3
8
6
0.75
W
Jormungandr
vAnnTo
Jormungandr
7
4
22
4.5
L
Hun Batz
zeShadow1
Hun Batz
10
10
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,206
Damage
124,464
134,698
Taken
114,151
92,957
Mitigated
76,779
13,539
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
26,349
2,943
89
2,332
30,634
32,878
0
12,129
18,505
42,980
0
W
Nu Wa
DayZ2004
Nu Wa
29,850
9,056
625
1,904
22,295
9,039
0
6,896
15,399
53,478
0
W
Fenrir
Jaimetex
Fenrir
46,342
33,247
996
8,429
27,625
12,127
0
12,862
14,763
0
55,474
W
Jing Wei
PDM_BOY
Jing Wei
5,872
4,474
0
0
19,042
7,846
0
7,899
11,143
0
10,487
W
15,414
3,092
2,861
4,483
18,067
15,078
0
7,502
10,565
46,119
0
L
Jormungandr
knackiOW
Jormungandr
21,012
5,904
0
1,278
33,383
26,705
0
20,952
12,431
81,791
0
L
Izanami
roronoa-lea
Izanami
25,067
18,926
534
4,328
17,379
8,200
0
10,449
6,930
0
68,996
L
Nemesis
uxxs6810
Nemesis
7,663
3,786
0
1,646
25,647
12,034
0
14,293
11,354
0
37,997
W
Jormungandr
vAnnTo
Jormungandr
26,986
7,373
0
3,450
27,122
32,689
0
12,202
14,920
76,324
0
L
Hun Batz
zeShadow1
Hun Batz
27,115
15,939
231
3,101
27,655
13,140
0
14,427
13,228
0
49,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,539
Gold Earned
85,999
323
Minions Killed
275
8
Camps Cleared
5
1,412,181
Distance Traveled
1,448,041
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,518
972
36
2
0
241,734
0
W
Nu Wa
17,244
1,014
38
2
3
208,268
1
W
Fenrir
20,423
1,201
22
1
1
353,505
0
W
Jing Wei
14,853
874
5
0
0
304,909
4
W
Hel
16,047
944
93
5
0
264,958
1
L
Jormungandr
17,042
1,002
106
6
0
270,497
4
L
Izanami
17,488
1,029
92
5
1
287,900
0
L
Nemesis
14,827
872
57
3
1
280,822
2
W
Jormungandr
17,432
1,025
117
7
1
316,401
0
L
Hun Batz
17,664
1,039
32
2
6
331,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role