Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lmnpledgling
Ah Muzen Cab
Level 19
God Stats
2W - 6L
1,223 SR
Queue Stats
33W - 42L
1,328 Elo+
Party 2
Zeus
Zeus
MistVillage1654
Zeus
Level 26
God Stats
18W - 23L
1,331 SR
Queue Stats
88W - 78L
1,217 Elo+
Party 2
Nemesis
Nemesis
Zley_SakyuD
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Party 3
Bakasura
Bakasura
colabo62
Bakasura
Level 7
God Stats
0W - 3L
1,163 SR
Queue Stats
21W - 22L
1,118 Elo+
Party 3
Ganesha
Ganesha
teddydevocelle
Ganesha
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
22W - 41L
1,061 Elo+
Party 3
Team Averages
Level 12
1,296 SR
1,167 Elo+

VS

Team Averages
Level 23
1,525 SR
1,383 Elo+
Artemis
Artemis
AceFireHydra
Artemis
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 94L
1,159 Elo+
Solo
Ullr
Ullr
Elip1e
Ullr
Level 17
God Stats
8W - 8L
1,318 SR
Queue Stats
20W - 21L
1,222 Elo+
Party 1
Sun Wukong
Sun Wukong
InfernoHuman522
Sun Wukong
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
45W - 40L
1,755 Elo+
Solo
Merlin
Merlin
Isillion
Merlin
Level 25
God Stats
2W - 2L
1,793 SR
Queue Stats
18W - 23L
1,335 Elo+
Party 1
Ares
Ares
SOLTAN_3exi
Ares
Level 29
God Stats
17W - 7L
1,515 SR
Queue Stats
175W - 153L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lmnpledgling
Ah Muzen Cab
20
6 / 3 / 9
18,044
1,002
27,285
24,380
22,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 11
18,139
1,008
42,837
20,224
8,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Zley_SakyuD
Nemesis
20
7 / 16 / 10
16,306
906
19,610
32,655
14,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
colabo62
Bakasura
20
4 / 9 / 8
15,503
861
14,306
31,837
19,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 14 / 9
14,936
830
3,976
30,602
15,645
Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceFireHydra
Artemis
20
3 / 10 / 18
15,868
882
7,353
20,783
9,608
Ullr
Elip1e
Ullr
20
6 / 8 / 30
17,216
956
28,432
27,464
12,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
InfernoHuman522
Sun Wukong
20
20 / 3 / 18
19,851
1,103
33,158
28,245
25,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Isillion
Merlin
20
11 / 4 / 22
18,849
1,047
33,290
25,018
16,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 2 / 29
20,098
1,117
24,660
22,020
40,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
167
26
Kills
50
50
Deaths
27
47
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceFireHydra
Artemis
3
10
18
1.2
W
Ullr
Elip1e
Ullr
6
8
30
2.63
W
Sun Wukong
InfernoHuman522
Sun Wukong
20
3
18
9.67
W
Merlin
Isillion
Merlin
11
4
22
5.5
L
Ah Muzen Cab
Lmnpledgling
Ah Muzen Cab
6
3
9
3.5
L
7
8
11
1.56
W
10
2
29
12.25
L
Nemesis
Zley_SakyuD
Nemesis
7
16
10
0.75
L
Bakasura
colabo62
Bakasura
4
9
8
0.89
L
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,014
Damage
126,893
139,698
Taken
123,530
80,954
Mitigated
104,903
16,646
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceFireHydra
Artemis
7,353
4,141
0
0
20,783
9,608
0
4,908
14,835
0
21,641
W
Ullr
Elip1e
Ullr
28,432
23,546
0
2,675
27,464
12,315
0
13,498
13,756
0
52,328
W
Sun Wukong
InfernoHuman522
Sun Wukong
33,158
11,348
0
210
28,245
25,672
0
11,244
13,342
0
46,935
W
Merlin
Isillion
Merlin
33,290
3,909
1,121
5,908
25,018
16,909
0
8,702
15,712
67,662
0
L
Ah Muzen Cab
Lmnpledgling
Ah Muzen Cab
27,285
9,850
1,282
12,891
24,380
22,822
0
11,391
12,989
0
113,112
L
42,837
5,084
0
0
20,224
8,098
0
9,741
10,483
94,065
0
W
24,660
3,327
1,991
1,779
22,020
40,399
0
8,461
12,669
52,470
0
L
Nemesis
Zley_SakyuD
Nemesis
19,610
12,434
0
737
32,655
14,744
0
11,948
19,508
0
29,087
L
Bakasura
colabo62
Bakasura
14,306
9,400
0
1,736
31,837
19,645
0
13,864
17,973
0
12,771
L
3,976
789
0
0
30,602
15,645
0
11,006
19,596
6,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,928
Gold Earned
91,882
323
Minions Killed
295
5
Camps Cleared
0
1,455,389
Distance Traveled
1,546,170
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,868
882
36
2
0
234,440
1
W
Ullr
17,216
956
62
3
0
298,078
0
W
Sun Wukong
19,851
1,103
21
1
0
360,913
1
W
Merlin
18,849
1,047
104
6
0
314,240
0
L
Ah Muzen Cab
18,044
1,002
197
11
0
327,325
0
L
Zeus
18,139
1,008
105
6
4
236,968
0
W
Ares
20,098
1,117
72
4
0
338,499
1
L
Nemesis
16,306
906
10
1
0
336,756
0
L
Bakasura
15,503
861
11
1
1
293,045
0
L
Ganesha
14,936
830
0
0
0
261,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role