Player Matchup

Mulan
Mulan
FHLONG
Mulan
Level 7
God Stats
10W - 6L
1,304 SR
Queue Stats
44W - 64L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
Megafrizalxx
Kukulkan
Level 28
God Stats
60W - 65L
1,527 SR
Queue Stats
241W - 264L
1,451 Elo+
Solo
Discordia
Discordia
Xereaper
Discordia
Level 48
God Stats
3W - 1L
1,208 SR
Queue Stats
54W - 60L
1,185 Elo+
Party 1
Da Ji
Da Ji
Zenuks
Da Ji
Level 8
God Stats
10W - 11L
1,497 SR
Queue Stats
13W - 13L
1,374 Elo+
Solo
Ullr
Ullr
ebrog21
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,262 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,291 Elo+

VS

Team Averages
Level 16
1,423 SR
1,288 Elo+
Ratatoskr
Ratatoskr
HughMungis94
Ratatoskr
Level 24
God Stats
25W - 40L
1,288 SR
Queue Stats
411W - 455L
1,330 Elo+
Solo
Apollo
Apollo
JuliaBragaSucia
Apollo
Level 8
God Stats
3W - 1L
1,801 SR
Queue Stats
3W - 4L
1,340 Elo+
Solo
Janus
Janus
Julicks
Janus
Level 16
God Stats
7W - 10L
1,160 SR
Queue Stats
126W - 142L
1,325 Elo+
Solo
Anubis
Anubis
MartinMonday
Anubis
Level 17
God Stats
24W - 17L
1,632 SR
Queue Stats
35W - 28L
1,444 Elo+
Solo
Nu Wa
Nu Wa
firavununvarisi
Nu Wa
Level 14
God Stats
13W - 37L
1,234 SR
Queue Stats
69W - 163L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FHLONG
Mulan
20
4 / 6 / 15
16,049
892
9,113
22,646
19,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Megafrizalxx
Kukulkan
20
5 / 2 / 22
17,821
990
22,390
16,405
5,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
Xereaper
Discordia
20
8 / 3 / 20
18,120
1,007
29,403
16,058
5,335
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Zenuks
Da Ji
20
16 / 8 / 11
18,763
1,042
21,483
19,442
9,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
ebrog21
Ullr
20
8 / 7 / 18
18,041
1,002
20,900
25,887
14,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HughMungis94
Ratatoskr
20
6 / 13 / 10
17,099
950
18,810
33,999
13,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 0 / 0
12,770
709
0
0
0
Janus
Julicks
Janus
20
4 / 7 / 18
18,555
1,031
25,236
22,702
10,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
14 / 10 / 10
21,221
1,179
40,156
30,974
14,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 11 / 12
16,682
927
9,929
23,603
8,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
41
Kills
26
26
Deaths
41
86
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mulan
FHLONG
Mulan
4
6
15
1.92
L
Ratatoskr
HughMungis94
Ratatoskr
6
13
10
0.85
L
0
0
0
0
L
Janus
Julicks
Janus
4
7
18
1.86
L
Anubis
14
10
10
1.9
W
Kukulkan
Megafrizalxx
Kukulkan
5
2
22
8
W
Discordia
Xereaper
Discordia
8
3
20
6
W
Da Ji
Zenuks
Da Ji
16
8
11
2.69
W
Ullr
ebrog21
Ullr
8
7
18
2.43
L
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,289
Damage
94,131
100,438
Taken
111,278
53,989
Mitigated
46,767
8,514
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FHLONG
Mulan
9,113
1,548
0
1,830
22,646
19,876
0
19,120
3,526
0
26,412
L
Ratatoskr
HughMungis94
Ratatoskr
18,810
7,867
0
4,369
33,999
13,799
0
13,573
20,426
0
37,887
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Julicks
Janus
25,236
1,291
554
3,138
22,702
10,058
0
11,838
10,864
60,866
0
L
Anubis
40,156
3,597
0
11,609
30,974
14,671
0
13,720
17,254
96,941
0
W
Kukulkan
Megafrizalxx
Kukulkan
22,390
2,866
1,389
2,312
16,405
5,094
0
13,191
3,214
62,140
0
W
Discordia
Xereaper
Discordia
29,403
2,617
0
1,024
16,058
5,335
0
13,220
2,838
79,679
0
W
Da Ji
Zenuks
Da Ji
21,483
5,917
0
715
19,442
9,077
0
13,864
5,578
0
38,089
W
Ullr
ebrog21
Ullr
20,900
11,625
0
1,244
25,887
14,607
0
15,926
9,961
0
34,728
L
9,929
3,511
64
1,084
23,603
8,239
0
12,662
10,941
42,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,794
Gold Earned
86,327
319
Minions Killed
328
3
Camps Cleared
6
1,576,733
Distance Traveled
1,226,696
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,049
892
53
3
0
321,990
0
L
Ratatoskr
17,099
950
41
2
0
371,084
0
L
Apollo
12,770
709
0
0
0
4,950
0
L
Janus
18,555
1,031
97
5
2
359,632
0
L
Anubis
21,221
1,179
140
8
4
280,493
1
W
Kukulkan
17,821
990
85
5
0
300,863
0
W
Discordia
18,120
1,007
116
6
1
340,484
1
W
Da Ji
18,763
1,042
47
3
1
280,513
1
W
Ullr
18,041
1,002
18
1
1
332,883
1
L
Nu Wa
16,682
927
50
3
0
210,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role