Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 27
God Stats
118W - 81L
1,498 SR
Queue Stats
236W - 220L
1,428 Elo+
Solo
Artio
Artio
 
Artio
Level 27
God Stats
14W - 9L
1,682 SR
Queue Stats
198W - 181L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowDLCR
Zhong Kui
Level 25
God Stats
2W - 6L
1,254 SR
Queue Stats
73W - 105L
1,307 Elo+
Solo
Odin
Odin
Sigalo4
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,509 Elo+

VS

Team Averages
Level 10
1,436 SR
1,297 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 7
God Stats
4W - 3L
1,832 SR
Queue Stats
20W - 29L
1,620 Elo+
Solo
Cerberus
Cerberus
AdzImortep666
Cerberus
Level 13
God Stats
1W - 6L
866 SR
Queue Stats
95W - 101L
1,006 Elo+
Solo
Merlin
Merlin
DMGoffer
Merlin
Level 15
God Stats
21W - 7L
1,704 SR
Queue Stats
155W - 122L
1,562 Elo+
Solo
Ymir
Ymir
Dassisch
Ymir
Level 7
God Stats
12W - 8L
1,279 SR
Queue Stats
49W - 51L
1,150 Elo+
Solo
Jing Wei
Jing Wei
filipciuciek
Jing Wei
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 12 / 14
14,441
963
13,320
25,753
15,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cupid
 
Cupid
20
14 / 8 / 12
17,769
1,185
26,935
26,052
11,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artio
 
Artio
20
14 / 6 / 16
18,381
1,225
35,829
37,669
42,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ShadowDLCR
Zhong Kui
20
9 / 14 / 18
17,016
1,134
31,766
37,801
19,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Sigalo4
Odin
20
3 / 7 / 16
14,372
958
8,044
27,192
15,272
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
8 / 6 / 23
17,341
1,156
37,249
25,759
16,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
AdzImortep666
Cerberus
20
3 / 9 / 25
14,629
975
10,942
27,496
17,978
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
DMGoffer
Merlin
20
15 / 8 / 21
18,184
1,212
47,072
20,445
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
7 / 9 / 25
16,471
1,098
12,118
24,717
33,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
filipciuciek
Jing Wei
20
14 / 12 / 13
17,281
1,152
34,892
23,202
9,975
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
154
44
Kills
47
47
Deaths
44
76
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
12
14
0.92
L
Cupid
 
Cupid
14
8
12
2.5
L
Artio
 
Artio
14
6
16
3.67
W
Cernunnos
 
Cernunnos
8
6
23
3.25
W
Cerberus
AdzImortep666
Cerberus
3
9
25
1.72
W
Merlin
DMGoffer
Merlin
15
8
21
3.19
W
Ymir
7
9
25
2.17
L
Zhong Kui
ShadowDLCR
Zhong Kui
9
14
18
1.29
L
Odin
Sigalo4
Odin
3
7
16
1.57
W
Jing Wei
filipciuciek
Jing Wei
14
12
13
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,894
Damage
142,273
154,467
Taken
121,619
104,046
Mitigated
86,857
25,090
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,320
8,596
0
5,166
25,753
15,115
0
10,193
15,560
0
26,490
L
Cupid
 
Cupid
26,935
16,716
0
0
26,052
11,881
0
10,157
15,895
0
64,826
L
Artio
 
Artio
35,829
3,005
3,008
9,185
37,669
42,451
0
15,485
22,093
59,543
0
W
Cernunnos
 
Cernunnos
37,249
17,483
0
4,738
25,759
16,709
0
13,961
11,798
576
88,344
W
Cerberus
AdzImortep666
Cerberus
10,942
1,198
0
5,066
27,496
17,978
0
15,956
11,540
15,413
0
W
Merlin
DMGoffer
Merlin
47,072
2,950
0
0
20,445
8,408
0
14,010
6,435
79,635
0
W
Ymir
12,118
2,378
0
502
24,717
33,787
0
13,756
10,961
29,147
0
L
Zhong Kui
ShadowDLCR
Zhong Kui
31,766
7,428
0
6,756
37,801
19,327
0
20,205
17,596
57,192
0
L
Odin
Sigalo4
Odin
8,044
2,141
0
975
27,192
15,272
0
14,545
12,647
6,091
23,595
W
Jing Wei
filipciuciek
Jing Wei
34,892
31,215
0
0
23,202
9,975
0
11,187
12,015
0
52,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,979
Gold Earned
83,906
242
Minions Killed
263
10
Camps Cleared
6
1,199,663
Distance Traveled
1,191,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,441
963
13
1
5
201,906
0
L
Cupid
17,769
1,185
85
6
2
234,524
0
L
Artio
18,381
1,225
38
3
0
312,417
0
W
Cernunnos
17,341
1,156
114
8
0
231,326
1
W
Cerberus
14,629
975
12
1
0
217,672
3
W
Merlin
18,184
1,212
75
5
0
252,587
0
W
Ymir
16,471
1,098
33
2
1
240,427
0
L
Zhong Kui
17,016
1,134
67
4
2
210,914
0
L
Odin
14,372
958
39
3
1
239,902
2
W
Jing Wei
17,281
1,152
29
2
5
249,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role