Player Matchup

Ymir
Ymir
ARGJony
Ymir
Level 8
God Stats
56W - 48L
1,691 SR
Queue Stats
437W - 471L
1,243 Elo+
Solo
Merlin
Merlin
BlueZkittlez707
Merlin
Level 17
God Stats
18W - 7L
1,623 SR
Queue Stats
44W - 38L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
Cr1pt1c123
Heimdallr
Level 15
God Stats
1W - 1L
1,169 SR
Queue Stats
1W - 1L
1,151 Elo+
Party 2
Poseidon
Poseidon
InveniamViam
Poseidon
Level 7
God Stats
3W - 4L
1,269 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 2
Baron Samedi
Baron Samedi
Logmeinplz
Baron Samedi
Level 37
God Stats
2W - 1L
1,522 SR
Queue Stats
31W - 22L
1,408 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,293 Elo+

VS

Team Averages
Level 25
1,525 SR
1,393 Elo+
Guan Yu
Guan Yu
KORlemoneye
Guan Yu
Level 22
God Stats
2W - 1L
1,691 SR
Queue Stats
13W - 14L
1,425 Elo+
Solo
Freya
Freya
KimJongTrillin
Freya
Level 39
God Stats
2W - 2L
1,638 SR
Queue Stats
13W - 20L
1,366 Elo+
Party 3
Bacchus
Bacchus
ballsitter
Bacchus
Level 18
God Stats
10W - 14L
1,467 SR
Queue Stats
18W - 31L
1,366 Elo+
Party 3
Da Ji
Da Ji
petrefeslash
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,566 Elo+
Solo
Arachne
Arachne
vbr1998
Arachne
Level 17
God Stats
23W - 29L
1,329 SR
Queue Stats
32W - 48L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARGJony
Ymir
20
5 / 9 / 17
13,056
933
6,633
18,607
9,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 2 / 27
13,779
984
18,191
10,915
4,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Cr1pt1c123
Heimdallr
20
13 / 6 / 19
15,748
1,125
38,017
18,953
6,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
InveniamViam
Poseidon
20
7 / 9 / 22
14,305
1,022
20,161
19,497
6,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Logmeinplz
Baron Samedi
20
9 / 0 / 20
15,291
1,092
34,646
11,415
4,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KORlemoneye
Guan Yu
20
8 / 3 / 14
15,179
1,084
7,255
32,348
34,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 13
15,130
1,081
23,447
23,492
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ballsitter
Bacchus
20
4 / 3 / 16
13,951
997
21,053
20,478
21,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 8 / 6
12,516
894
8,809
19,319
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
vbr1998
Arachne
20
3 / 16 / 11
13,341
953
12,854
33,618
11,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
86
36
Kills
26
26
Deaths
36
105
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
ARGJony
Ymir
5
9
17
1.5
W
2
2
27
7.75
W
Heimdallr
Cr1pt1c123
Heimdallr
13
6
19
3.75
W
Poseidon
InveniamViam
Poseidon
7
9
22
2
L
Guan Yu
KORlemoneye
Guan Yu
8
3
14
5
L
7
6
13
2.25
W
Baron Samedi
Logmeinplz
Baron Samedi
9
0
20
19
L
Bacchus
ballsitter
Bacchus
4
3
16
4
L
4
8
6
0.88
L
Arachne
vbr1998
Arachne
3
16
11
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,648
Damage
73,418
79,387
Taken
129,255
30,826
Mitigated
81,585
16,022
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ARGJony
Ymir
6,633
2,588
0
911
18,607
9,155
0
11,256
7,351
15,642
483
W
18,191
3,510
0
662
10,915
4,073
0
4,630
6,285
46,956
0
W
Heimdallr
Cr1pt1c123
Heimdallr
38,017
19,556
556
2,452
18,953
6,896
0
12,795
6,158
0
66,685
W
Poseidon
InveniamViam
Poseidon
20,161
4,324
1,820
3,483
19,497
6,309
0
10,229
9,268
37,273
0
L
Guan Yu
KORlemoneye
Guan Yu
7,255
1,320
4,568
7,526
32,348
34,946
0
18,785
13,563
0
34,348
L
23,447
7,841
0
6,957
23,492
7,274
0
15,036
8,456
64,964
0
W
Baron Samedi
Logmeinplz
Baron Samedi
34,646
3,339
3,397
2,741
11,415
4,393
0
5,590
5,825
87,034
0
L
Bacchus
ballsitter
Bacchus
21,053
2,485
633
1,778
20,478
21,265
0
10,615
9,863
35,789
0
L
8,809
1,397
0
0
19,319
6,446
0
12,568
6,751
0
17,207
L
Arachne
vbr1998
Arachne
12,854
10,722
0
3,769
33,618
11,654
0
22,328
11,290
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,179
Gold Earned
70,117
312
Minions Killed
238
8
Camps Cleared
6
1,139,771
Distance Traveled
1,296,036
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,056
933
24
2
0
203,827
0
W
Merlin
13,779
984
60
4
1
230,527
0
W
Heimdallr
15,748
1,125
61
4
4
228,413
0
W
Poseidon
14,305
1,022
41
3
3
214,524
2
L
Guan Yu
15,179
1,084
47
3
3
325,018
3
L
Freya
15,130
1,081
83
6
1
235,224
0
W
Baron Samedi
15,291
1,092
126
9
0
262,480
4
L
Bacchus
13,951
997
36
3
0
270,006
1
L
Da Ji
12,516
894
19
1
1
215,115
0
L
Arachne
13,341
953
53
4
1
250,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role