Player Matchup

Nemesis
Nemesis
Axel_Pirrx
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NaorCrusher
Kukulkan
Level 13
God Stats
0W - 2L
1,173 SR
Queue Stats
4W - 12L
1,016 Elo+
Solo
Merlin
Merlin
Nike90Wyatt
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
Paolo-891
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
rennebi
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,478 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,399 Elo+

VS

Team Averages
Level 16
1,451 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 14
God Stats
2W - 1L
1,666 SR
Queue Stats
11W - 7L
1,422 Elo+
Solo
Artemis
Artemis
TinTaniusz
Artemis
Level 18
God Stats
5W - 5L
1,411 SR
Queue Stats
67W - 72L
1,304 Elo+
Solo
Bellona
Bellona
YaBoyChris123
Bellona
Level 6
God Stats
5W - 9L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Chang'e
Chang'e
emmahusky
Chang'e
Level 27
God Stats
6W - 7L
1,535 SR
Queue Stats
77W - 89L
1,501 Elo+
Solo
Jormungandr
Jormungandr
vAnnTo
Jormungandr
Level 17
God Stats
22W - 32L
1,144 SR
Queue Stats
295W - 330L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axel_Pirrx
Nemesis
17
1 / 14 / 6
10,993
999
10,398
20,981
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
NaorCrusher
Kukulkan
16
3 / 19 / 4
10,668
970
11,756
23,744
13,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
15
0 / 4 / 3
9,304
846
6,237
10,683
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 4
10,377
943
5,757
16,549
6,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
rennebi
Hun Batz
18
9 / 1 / 3
13,252
1,205
24,267
15,767
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 7 / 11
11,067
1,006
10,359
16,185
12,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
TinTaniusz
Artemis
19
10 / 5 / 20
13,082
1,189
18,261
11,841
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
18
8 / 1 / 15
11,881
1,080
14,644
14,565
9,235
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
emmahusky
Chang'e
19
5 / 1 / 19
11,628
1,057
10,154
10,733
8,331
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
vAnnTo
Jormungandr
19
12 / 0 / 16
12,958
1,178
25,050
13,895
14,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
14
Kills
43
43
Deaths
14
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
7
11
1.93
L
Nemesis
Axel_Pirrx
Nemesis
1
14
6
0.29
L
Kukulkan
NaorCrusher
Kukulkan
3
19
4
0.26
L
Merlin
0
4
3
0.38
L
1
5
4
0.6
W
Artemis
TinTaniusz
Artemis
10
5
20
4
W
Bellona
8
1
15
15.5
W
Chang'e
emmahusky
Chang'e
5
1
19
14.5
L
Hun Batz
rennebi
Hun Batz
9
1
3
10.5
W
Jormungandr
vAnnTo
Jormungandr
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,415
Damage
78,468
87,724
Taken
67,219
39,956
Mitigated
49,691
1,093
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,359
6,088
0
3,596
16,185
12,509
0
2,502
13,683
0
17,620
L
Nemesis
Axel_Pirrx
Nemesis
10,398
3,994
0
646
20,981
9,921
0
7,371
13,610
0
29,017
L
Kukulkan
NaorCrusher
Kukulkan
11,756
4,056
0
70
23,744
13,599
0
10,320
13,424
24,872
0
L
Merlin
6,237
1,790
0
0
10,683
3,648
0
3,286
7,397
15,953
0
L
5,757
1,873
0
98
16,549
6,870
0
6,727
9,822
0
18,279
W
Artemis
TinTaniusz
Artemis
18,261
11,279
0
0
11,841
5,591
0
3,131
8,710
0
31,705
W
Bellona
14,644
4,558
0
365
14,565
9,235
0
5,507
9,058
0
26,344
W
Chang'e
emmahusky
Chang'e
10,154
1,457
6,284
5,127
10,733
8,331
0
2,875
7,858
29,140
0
L
Hun Batz
rennebi
Hun Batz
24,267
8,825
0
279
15,767
5,918
0
7,500
8,267
0
49,874
W
Jormungandr
vAnnTo
Jormungandr
25,050
9,607
0
2,720
13,895
14,025
0
3,978
9,917
52,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
60,616
158
Minions Killed
191
7
Camps Cleared
3
878,816
Distance Traveled
951,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,067
1,006
15
1
0
175,554
0
L
Nemesis
10,993
999
29
3
2
159,137
1
L
Kukulkan
10,668
970
27
2
1
140,055
1
L
Merlin
9,304
846
26
2
0
159,957
2
L
Set
10,377
943
31
3
1
206,214
0
W
Artemis
13,082
1,189
44
4
1
164,056
1
W
Bellona
11,881
1,080
24
2
0
211,536
3
W
Chang'e
11,628
1,057
38
3
0
191,220
0
L
Hun Batz
13,252
1,205
45
4
3
213,453
2
W
Jormungandr
12,958
1,178
70
6
2
209,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role