Player Matchup

Thor
Thor
Reninxas
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Valend
Thoth
Level 43
God Stats
0W - 3L
1,761 SR
Queue Stats
47W - 29L
1,600 Elo+
Solo
Fenrir
Fenrir
aRdeaLL
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,285 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,462 Elo+

VS

Team Averages
Level 32
1,586 SR
1,369 Elo+
Sol
Sol
Athena27
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,263 Elo+
Solo
Ares
Ares
MokrayaPechenka
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,387 Elo+
Solo
Neith
Neith
kilianramoss
Neith
Level 59
God Stats
14W - 7L
1,759 SR
Queue Stats
88W - 86L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 6 / 0
5,602
622
2,193
7,008
2,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
Valend
Thoth
10
3 / 3 / 0
7,017
780
6,747
5,490
1,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
aRdeaLL
Fenrir
7
0 / 11 / 2
5,751
639
3,610
9,583
3,133
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 11
7,614
846
6,661
6,979
2,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 9
7,964
885
2,334
8,097
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
13 / 0 / 6
9,098
1,011
8,164
4,092
1,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
20
20
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
4
3
9
2.83
L
Thor
0
6
0
0
L
Thoth
Valend
Thoth
3
3
0
1
L
Fenrir
aRdeaLL
Fenrir
0
11
2
0.09
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
17,159
22,081
Taken
19,168
7,219
Mitigated
8,946
2,286
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,661
2,011
0
3,421
6,979
2,124
1,119
1,936
5,043
28,650
0
W
2,334
472
0
997
8,097
5,341
315
3,601
4,496
9,373
0
L
Thor
2,193
1,074
0
1,131
7,008
2,311
0
3,083
3,925
0
13,726
L
Thoth
Valend
Thoth
6,747
239
0
966
5,490
1,775
0
2,517
2,973
29,897
0
L
Fenrir
aRdeaLL
Fenrir
3,610
902
0
189
9,583
3,133
0
3,447
6,136
0
8,131
W
8,164
2,911
0
1,169
4,092
1,481
1,068
1,552
2,540
0
31,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,370
Gold Earned
24,676
98
Minions Killed
110
0
Camps Cleared
0
427,162
Distance Traveled
493,583
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,614
846
34
4
0
162,820
3
W
Ares
7,964
885
16
2
0
163,143
1
L
Thor
5,602
622
22
2
0
122,551
0
L
Thoth
7,017
780
69
8
0
152,518
2
L
Fenrir
5,751
639
7
1
0
152,093
0
W
Neith
9,098
1,011
60
7
0
167,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role