Player Matchup

Merlin
Merlin
Artamo85
Merlin
Level 116
God Stats
12W - 2L
1,733 SR
Queue Stats
453W - 465L
1,373 Elo+
Solo
Ares
Ares
FancyCalf587475
Ares
Level 82
God Stats
6W - 9L
1,543 SR
Queue Stats
308W - 303L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Jokerov
Ah Puch
Level 100
God Stats
4W - 5L
1,430 SR
Queue Stats
150W - 151L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slavunchik
Ah Muzen Cab
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 75L
1,180 Elo+
Solo
Fenrir
Fenrir
mick_cmilk
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,347 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,304 Elo+

VS

Team Averages
Level 102
1,639 SR
1,369 Elo+
Ymir
Ymir
Armenerik800
Ymir
Level 152
God Stats
10W - 7L
1,488 SR
Queue Stats
460W - 499L
1,373 Elo+
Solo
Hercules
Hercules
BlazedBuddha94
Hercules
Level 84
God Stats
19W - 18L
1,641 SR
Queue Stats
583W - 605L
1,403 Elo+
Solo
Cerberus
Cerberus
el-asesing21
Cerberus
Level 85
God Stats
5W - 2L
1,811 SR
Queue Stats
180W - 195L
1,253 Elo+
Solo
Mercury
Mercury
troyewar
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 117L
1,447 Elo+
Solo
Sol
Sol
Мурзилка
Sol
Level 123
God Stats
25W - 24L
1,753 SR
Queue Stats
1,189W - 1,193L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artamo85
Merlin
20
8 / 3 / 24
13,491
710
21,399
10,878
5,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 22
12,053
634
10,068
23,606
32,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Jokerov
Ah Puch
20
7 / 2 / 22
14,185
747
31,755
10,519
4,465
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Slavunchik
Ah Muzen Cab
20
23 / 2 / 17
16,537
870
45,181
18,857
10,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
mick_cmilk
Fenrir
16
2 / 9 / 21
11,338
597
15,540
19,913
9,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 10
12,669
667
10,405
29,264
29,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
19
0 / 7 / 14
10,551
555
11,802
40,758
27,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
el-asesing21
Cerberus
17
4 / 12 / 7
12,111
637
10,806
27,884
16,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
troyewar
Mercury
16
2 / 10 / 12
11,164
588
5,080
15,730
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 4 / 5
14,335
754
32,276
23,203
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
71
43
Kills
23
23
Deaths
43
106
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
W
Merlin
Artamo85
Merlin
8
3
24
6.67
L
Hercules
0
7
14
1
W
3
7
22
2
W
Ah Puch
Jokerov
Ah Puch
7
2
22
9
W
Ah Muzen Cab
Slavunchik
Ah Muzen Cab
23
2
17
15.75
L
Cerberus
el-asesing21
Cerberus
4
12
7
0.63
W
Fenrir
mick_cmilk
Fenrir
2
9
21
1.39
L
Mercury
troyewar
Mercury
2
10
12
0.8
L
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,943
Damage
70,369
83,773
Taken
136,839
63,179
Mitigated
88,834
32,056
Healing
48,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,405
252
939
2,774
29,264
29,452
0
11,891
17,373
24,700
0
W
Merlin
Artamo85
Merlin
21,399
1,354
3,803
2,264
10,878
5,375
243
7,234
3,644
39,150
0
L
Hercules
11,802
2,467
1,082
18,894
40,758
27,519
17
23,908
16,850
0
21,651
W
10,068
484
1,143
2,779
23,606
32,615
812
13,251
10,355
12,702
0
W
Ah Puch
Jokerov
Ah Puch
31,755
1,664
1,954
3,198
10,519
4,465
53
7,819
2,700
62,132
0
W
Ah Muzen Cab
Slavunchik
Ah Muzen Cab
45,181
24,414
2,521
8,332
18,857
10,930
3,688
12,186
6,671
0
80,560
L
Cerberus
el-asesing21
Cerberus
10,806
515
1,654
5,099
27,884
16,518
0
9,812
18,072
23,948
0
W
Fenrir
mick_cmilk
Fenrir
15,540
4,398
2,455
3,607
19,913
9,794
0
12,997
6,916
0
20,326
L
Mercury
troyewar
Mercury
5,080
1,806
1,487
1,759
15,730
5,616
0
6,996
8,734
0
8,936
L
32,276
5,967
2,575
12,579
23,203
9,729
0
10,615
12,588
71,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,604
Gold Earned
60,830
184
Minions Killed
237
0
Camps Cleared
0
1,636,499
Distance Traveled
1,465,425
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,669
667
38
2
0
277,970
4
W
Merlin
13,491
710
52
3
0
334,926
0
L
Hercules
10,551
555
19
1
0
322,528
5
W
Ares
12,053
634
6
0
0
316,858
0
W
Ah Puch
14,185
747
63
3
0
329,529
4
W
Ah Muzen Cab
16,537
870
57
3
0
347,633
1
L
Cerberus
12,111
637
37
2
0
265,417
0
W
Fenrir
11,338
597
6
0
0
307,553
0
L
Mercury
11,164
588
9
0
0
268,473
2
L
Sol
14,335
754
134
7
0
331,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role