Player Matchup

Chang'e
Chang'e
BeerBitty
Chang'e
Level 126
God Stats
2W - 2L
1,715 SR
Queue Stats
216W - 228L
1,400 Elo+
Solo
Bakasura
Bakasura
Francotyte
Bakasura
Level 85
God Stats
1W - 2L
1,466 SR
Queue Stats
599W - 607L
1,342 Elo+
Solo
Cupid
Cupid
GremlinBgone
Cupid
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,308 Elo+
Solo
Da Ji
Da Ji
Mrs Cupcake x3
Da Ji
Level 103
God Stats
1W - 4L
1,546 SR
Queue Stats
99W - 123L
1,360 Elo+
Solo
Jormungandr
Jormungandr
eazzybabyy
Jormungandr
Level 128
God Stats
4W - 4L
1,726 SR
Queue Stats
220W - 237L
1,398 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,362 Elo+

VS

Team Averages
Level 63
1,500 SR
1,366 Elo+
Kukulkan
Kukulkan
BSN Yami Black
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,277 Elo+
Party 1
Anhur
Anhur
ImehxFuture
Anhur
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 167L
1,337 Elo+
Solo
Chaac
Chaac
KiingOrichalcos
Chaac
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 165L
1,361 Elo+
Solo
Ra
Ra
Marquiz2012
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
VannahVeridia
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeerBitty
Chang'e
20
7 / 9 / 13
13,112
656
22,295
26,159
11,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Francotyte
Bakasura
18
2 / 6 / 10
11,063
553
4,053
28,349
22,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 1 / 16
13,161
658
17,385
18,281
8,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 6 / 14
13,223
661
16,095
22,422
12,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
eazzybabyy
Jormungandr
19
4 / 6 / 16
13,394
670
23,883
31,787
26,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 4 / 16
14,300
715
33,178
18,443
9,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 8 / 14
12,810
641
14,238
22,047
13,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 6 / 15
12,786
639
23,185
23,333
22,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 15
13,419
671
21,237
14,701
7,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
VannahVeridia
Jing Wei
20
7 / 4 / 7
13,976
699
16,944
14,587
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
26
Kills
28
28
Deaths
26
69
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
4
16
3.25
L
Chang'e
BeerBitty
Chang'e
7
9
13
1.5
L
Bakasura
Francotyte
Bakasura
2
6
10
1.17
L
4
1
16
12
W
6
8
14
1.63
W
4
6
15
1.92
W
6
4
15
3.38
L
9
6
14
2.67
W
Jing Wei
VannahVeridia
Jing Wei
7
4
7
2.63
L
Jormungandr
eazzybabyy
Jormungandr
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,711
Damage
108,782
126,998
Taken
93,111
81,769
Mitigated
60,511
65,684
Healing
41,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
33,178
2,914
2,135
6,001
18,443
9,241
1,412
9,314
9,089
65,370
0
L
Chang'e
BeerBitty
Chang'e
22,295
1,819
11,197
9,756
26,159
11,945
66
10,034
16,125
41,087
0
L
Bakasura
Francotyte
Bakasura
4,053
2,432
1,537
6,458
28,349
22,011
406
10,683
17,666
0
7,725
L
17,385
8,364
10,661
5,625
18,281
8,537
515
10,139
8,142
0
41,658
W
14,238
6,477
3,313
5,240
22,047
13,752
918
12,274
9,688
0
23,164
W
23,185
6,998
1,310
8,256
23,333
22,889
173
8,775
14,493
0
44,805
W
21,237
736
5,905
4,299
14,701
7,625
372
8,303
6,398
44,110
0
L
16,095
4,590
4,002
3,587
22,422
12,889
831
11,862
10,560
0
24,068
W
Jing Wei
VannahVeridia
Jing Wei
16,944
11,096
1,777
3,284
14,587
7,004
2,414
7,512
7,075
0
36,274
L
Jormungandr
eazzybabyy
Jormungandr
23,883
2,617
4,107
8,754
31,787
26,387
0
11,697
20,090
53,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
67,291
178
Minions Killed
218
0
Camps Cleared
0
1,744,528
Distance Traveled
1,704,743
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,300
715
73
4
0
385,011
0
L
Chang'e
13,112
656
41
2
0
282,309
0
L
Bakasura
11,063
553
25
1
0
373,288
2
L
Cupid
13,161
658
53
3
0
386,192
0
W
Anhur
12,810
641
21
1
0
303,688
0
W
Chaac
12,786
639
38
2
0
336,361
0
W
Ra
13,419
671
45
2
0
364,036
1
L
Da Ji
13,223
661
18
1
0
352,125
0
W
Jing Wei
13,976
699
41
2
0
315,647
1
L
Jormungandr
13,394
670
41
2
0
350,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role