Player Matchup

Medusa
Medusa
CreepyGoddess
Medusa
Level 153
God Stats
5W - 2L
1,777 SR
Queue Stats
38W - 32L
1,751 Elo+
Party 1
Scylla
Scylla
MusicAnime
Scylla
Level 141
God Stats
14W - 12L
1,479 SR
Queue Stats
37W - 32L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
Pride of shadow
Jormungandr
Level 144
God Stats
10W - 3L
1,842 SR
Queue Stats
39W - 33L
1,751 Elo+
Party 1
Team Averages
Level 146
1,699 SR
1,723 Elo+

VS

Team Averages
Level 113
1,632 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
Childizh Pug
Ah Muzen Cab
Level 67
God Stats
8W - 9L
1,493 SR
Queue Stats
310W - 309L
1,264 Elo+
Solo
Bacchus
Bacchus
YourAznSpirit
Bacchus
Level 150
God Stats
6W - 2L
1,640 SR
Queue Stats
85W - 86L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
surgearrow
Zhong Kui
Level 121
God Stats
1W - 3L
1,762 SR
Queue Stats
17W - 36L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
14,404
655
12,923
15,674
5,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MusicAnime
Scylla
14
2 / 1 / 4
13,285
604
14,435
5,857
1,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Pride of shadow
Jormungandr
14
3 / 4 / 6
13,280
604
14,306
14,993
12,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Childizh Pug
Ah Muzen Cab
13
0 / 6 / 6
12,257
557
12,467
17,166
7,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
2 / 3 / 3
12,186
554
6,520
19,405
28,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
surgearrow
Zhong Kui
14
5 / 2 / 0
13,404
609
6,352
18,419
14,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
7
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Childizh Pug
Ah Muzen Cab
0
6
6
0.5
W
6
2
3
3.75
W
Scylla
MusicAnime
Scylla
2
1
4
4
W
Jormungandr
Pride of shadow
Jormungandr
3
4
6
1.5
L
Bacchus
2
3
3
1.17
L
Zhong Kui
surgearrow
Zhong Kui
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
25,339
36,524
Taken
54,990
20,176
Mitigated
49,879
5,948
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Childizh Pug
Ah Muzen Cab
12,467
4,048
0
5,315
17,166
7,308
288
8,555
8,611
0
52,183
W
12,923
8,473
0
4,672
15,674
5,856
1,177
5,472
10,202
0
68,990
W
Scylla
MusicAnime
Scylla
14,435
539
0
258
5,857
1,835
1,059
2,816
3,041
66,817
0
W
Jormungandr
Pride of shadow
Jormungandr
14,306
922
0
1,018
14,993
12,485
1,095
4,935
10,058
49,378
293
L
Bacchus
6,520
377
0
794
19,405
28,291
40
9,499
9,906
31,379
0
L
Zhong Kui
surgearrow
Zhong Kui
6,352
258
0
6,321
18,419
14,280
197
10,555
7,864
60,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
37,847
285
Minions Killed
214
0
Camps Cleared
0
1,146,353
Distance Traveled
1,163,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,257
557
64
3
0
379,455
0
W
Medusa
14,404
655
92
4
0
423,384
1
W
Scylla
13,285
604
129
6
0
356,354
0
W
Jormungandr
13,280
604
64
3
0
366,615
1
L
Bacchus
12,186
554
30
1
0
402,351
3
L
Zhong Kui
13,404
609
120
5
0
382,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role