Player Matchup

Jing Wei
Jing Wei
BlastingHydra88
Jing Wei
Level 24
God Stats
7W - 1L
1,454 SR
Queue Stats
111W - 82L
1,334 Elo+
Party 1
Cerberus
Cerberus
Saycrd
Cerberus
Level 27
God Stats
2W - 4L
1,159 SR
Queue Stats
128W - 119L
1,356 Elo+
Party 1
Bakasura
Bakasura
lXenos
Bakasura
Level 16
God Stats
3W - 4L
1,653 SR
Queue Stats
19W - 17L
1,227 Elo+
Party 1
Team Averages
Level 22
1,422 SR
1,306 Elo+

VS

Team Averages
Level 53
1,407 SR
1,259 Elo+
Izanami
Izanami
BaneOfNemesis
Izanami
Level 29
God Stats
21W - 18L
1,495 SR
Queue Stats
83W - 96L
1,365 Elo+
Solo
Scylla
Scylla
X_SP3C_T3R_X
Scylla
Level 24
God Stats
4W - 9L
1,220 SR
Queue Stats
278W - 276L
1,184 Elo+
Party 2
Sun Wukong
Sun Wukong
amonkeyzunkle
Sun Wukong
Level 105
God Stats
1W - 3L
1,505 SR
Queue Stats
67W - 85L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
7 / 0 / 14
12,854
714
12,419
12,006
3,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Saycrd
Cerberus
13
5 / 2 / 16
12,409
689
12,600
15,059
12,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
lXenos
Bakasura
14
10 / 2 / 7
13,162
731
17,593
14,374
5,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 8 / 1
10,710
595
11,325
19,368
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
2 / 9 / 2
10,870
604
9,121
12,713
3,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
amonkeyzunkle
Sun Wukong
11
0 / 5 / 3
10,188
566
10,571
21,674
21,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
4
4
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
8
1
0.31
W
Jing Wei
7
0
14
14
W
Cerberus
Saycrd
Cerberus
5
2
16
6.5
L
Scylla
2
9
2
0.33
L
Sun Wukong
amonkeyzunkle
Sun Wukong
0
5
3
0.3
W
Bakasura
lXenos
Bakasura
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
31,017
41,439
Taken
53,755
21,203
Mitigated
31,151
14,076
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,325
8,269
0
1,567
19,368
6,171
1,021
3,217
15,440
0
51,120
W
Jing Wei
12,419
8,408
0
4,476
12,006
3,633
854
3,086
8,920
0
50,748
W
Cerberus
Saycrd
Cerberus
12,600
1,198
938
3,416
15,059
12,227
254
3,649
11,410
35,343
0
L
Scylla
9,121
593
0
615
12,713
3,485
432
5,243
6,914
36,020
0
L
Sun Wukong
amonkeyzunkle
Sun Wukong
10,571
1,375
494
2,015
21,674
21,495
150
4,455
15,194
0
40,886
W
Bakasura
lXenos
Bakasura
17,593
12,061
0
5,246
14,374
5,343
1,782
2,386
11,988
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
31,768
211
Minions Killed
189
0
Camps Cleared
0
1,091,255
Distance Traveled
940,084
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,710
595
78
4
0
298,857
0
W
Jing Wei
12,854
714
83
5
0
348,231
1
W
Cerberus
12,409
689
55
3
0
328,604
1
L
Scylla
10,870
604
69
4
0
289,142
0
L
Sun Wukong
10,188
566
42
2
0
352,085
4
W
Bakasura
13,162
731
73
4
0
414,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role