Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold II
AXS Z version
Achilles
Gold II
Level 122
God Stats
19W - 17L
1,284 SR
Queue Stats
181W - 148L
1,564 MMR
Party 2
Ravana
Ravana
Gold II
TheLazyPilgrim
Ravana
Gold II
Level 109
God Stats
49W - 20L
1,662 SR
Queue Stats
180W - 148L
1,523 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,482 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,713 SR
1,484 MMR
Ne Zha
Ne Zha
Silver I
OnePunchSam
Ne Zha
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,487 MMR
Solo
Merlin
Merlin
Gold II
Vermont x
Merlin
Gold II
Level 142
God Stats
4W - 2L
1,881 SR
Queue Stats
160W - 138L
1,732 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
adrise213
Jing Wei
Silver IV
Level 77
God Stats
2W - 2L
1,759 SR
Queue Stats
45W - 34L
1,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 1 / 5
10,262
733
12,866
5,984
1,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
AXS Z version
Achilles
12
1 / 2 / 10
9,652
689
7,145
12,453
13,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 2
11,091
792
5,793
6,586
2,775
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ChaacKukulkanBacchusHeimdallrKumbhakarna

VS

Bans
BastetYmirCernunnosOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 4 / 2
8,458
604
4,486
10,384
2,784
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Vermont x
Merlin
11
2 / 5 / 2
9,664
690
5,290
8,535
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
adrise213
Jing Wei
10
0 / 5 / 2
8,581
613
2,554
9,603
2,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
5
7.5
W
Achilles
AXS Z version
Achilles
1
2
10
3
L
Ne Zha
2
4
2
0.75
W
8
1
2
9
L
Merlin
Vermont x
Merlin
2
5
2
0.6
L
Jing Wei
adrise213
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
12,330
25,023
Taken
28,522
17,792
Mitigated
7,991
9,666
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,866
191
0
2,062
5,984
1,675
778
1,708
4,276
56,343
0
W
Achilles
AXS Z version
Achilles
7,145
999
0
4,677
12,453
13,342
631
3,083
9,370
0
20,638
L
Ne Zha
4,486
974
0
1,303
10,384
2,784
0
4,556
5,828
0
11,302
W
5,793
1,689
0
2,927
6,586
2,775
1,223
546
6,040
0
46,837
L
Merlin
Vermont x
Merlin
5,290
102
0
1,560
8,535
2,496
0
4,191
4,344
43,106
0
L
Jing Wei
adrise213
Jing Wei
2,554
2,077
0
1,146
9,603
2,711
0
4,171
5,432
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
26,703
199
Minions Killed
159
0
Camps Cleared
0
815,211
Distance Traveled
719,141
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,262
733
91
7
0
241,690
0
W
Achilles
9,652
689
27
2
0
270,363
1
L
Ne Zha
8,458
604
14
1
0
243,216
3
W
Ravana
11,091
792
81
6
0
303,158
0
L
Merlin
9,664
690
89
6
0
225,072
1
L
Jing Wei
8,581
613
56
4
0
250,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role