Player Matchup

Hou Yi
Hou Yi
Bronze III
BigBruhthaZeus
Hou Yi
Bronze III
Level 42
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 2L
1,482 MMR
Party 1
Hel
Hel
Gold II
RapzorFinal
Hel
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,480 MMR
Solo
Terra
Terra
Silver IV
seamarty
Terra
Silver IV
Level 124
God Stats
2W - 2L
1,603 SR
Queue Stats
2W - 5L
1,471 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,475 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,491 SR
1,401 MMR
Nox
Nox
Gold II
JohnyDark
Nox
Gold II
Level 159
God Stats
14W - 13L
1,598 SR
Queue Stats
141W - 163L
1,503 MMR
Party 2
Ares
Ares
Gold II
JuanPérez
Ares
Gold II
Level 159
God Stats
8W - 16L
1,534 SR
Queue Stats
140W - 162L
1,498 MMR
Party 2
Neith
Neith
Silver IV
Yukitshu
Neith
Silver IV
Level 156
God Stats
0W - 7L
1,341 SR
Queue Stats
67W - 105L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
13,002
650
13,978
21,262
8,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 4
13,905
695
12,712
21,996
11,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
seamarty
Terra
13
1 / 8 / 4
13,033
652
6,419
31,468
33,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
YemojaCabrakanPersephoneHeimdallr

VS

Bans
He BoBacchusCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
13,268
663
18,066
12,621
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 10
12,003
600
15,990
20,840
20,982
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Yukitshu
Neith
15
7 / 3 / 8
13,691
685
25,650
13,810
4,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
15
15
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
5
3
9
3.17
L
3
3
10
2.67
W
4
2
4
3
L
Neith
Yukitshu
Neith
7
3
8
3.67
W
Terra
seamarty
Terra
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
59,706
74,726
Taken
47,271
53,605
Mitigated
30,722
38,928
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
8,475
0
3,250
21,262
8,520
2,432
8,906
12,356
0
63,209
L
18,066
1,540
0
2,021
12,621
4,939
498
5,766
6,855
72,075
0
L
15,990
647
0
3,015
20,840
20,982
0
9,737
11,103
33,132
1,246
W
12,712
808
15,360
13,732
21,996
11,952
491
12,148
9,848
71,485
0
L
Neith
Yukitshu
Neith
25,650
15,369
0
4,778
13,810
4,801
1,052
4,087
9,723
0
80,561
W
Terra
seamarty
Terra
6,419
1,044
2,627
3,959
31,468
33,133
0
12,355
19,113
21,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
38,962
247
Minions Killed
244
0
Camps Cleared
0
1,085,133
Distance Traveled
1,069,325
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,002
650
107
5
0
330,909
4
L
Nox
13,268
663
116
6
0
335,532
6
L
Ares
12,003
600
23
1
0
392,979
4
W
Hel
13,905
695
121
6
0
395,251
6
L
Neith
13,691
685
105
5
0
340,814
4
W
Terra
13,033
652
19
1
0
358,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role