Player Matchup

Ne Zha
Ne Zha
Butterman20003
Ne Zha
Level 85
God Stats
0W - 2L
1,608 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cruel wumbo
Bakasura
Level 29
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
GreenLevisniper
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 54
1,589 SR
1,500 Elo+

VS

Team Averages
Level 29
1,475 SR
1,366 Elo+
Olorun
Olorun
FrostLongStroke
Olorun
Level 33
God Stats
7W - 10L
1,425 SR
Queue Stats
216W - 177L
1,410 Elo+
Party 2
King Arthur
King Arthur
OmegaGirth
King Arthur
Level 41
God Stats
51W - 45L
1,501 SR
Queue Stats
533W - 477L
1,492 Elo+
Party 2
Hades
Hades
Rogue Monki
Hades
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
7,293
663
6,709
12,541
6,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Cruel wumbo
Bakasura
9
3 / 4 / 1
7,337
667
5,024
9,631
3,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 8 / 2
7,218
656
4,750
11,987
4,527
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 11
8,672
788
8,947
6,233
1,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
OmegaGirth
King Arthur
11
8 / 3 / 8
9,333
848
11,057
11,440
14,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 1 / 10
8,565
779
5,655
5,813
2,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Bakasura
Cruel wumbo
Bakasura
3
4
1
0.88
W
4
1
11
9.5
L
2
8
2
0.38
W
King Arthur
OmegaGirth
King Arthur
8
3
8
4
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
25,659
34,159
Taken
23,486
14,482
Mitigated
18,940
6,247
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,709
1,210
318
2,752
12,541
6,504
0
4,625
7,916
0
26,868
L
Bakasura
Cruel wumbo
Bakasura
5,024
3,500
282
1,877
9,631
3,451
0
4,395
5,236
0
13,480
W
8,947
6,526
1,686
3,364
6,233
1,976
1,280
36
5,862
26,621
0
L
4,750
1,269
477
541
11,987
4,527
0
5,682
6,305
0
11,012
W
King Arthur
OmegaGirth
King Arthur
11,057
1,344
441
3,622
11,440
14,566
54
7
11,262
0
30,817
W
5,655
1,850
965
1,194
5,813
2,398
792
0
5,368
12,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
26,570
87
Minions Killed
99
0
Camps Cleared
0
580,867
Distance Traveled
526,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,293
663
35
3
0
204,690
0
L
Bakasura
7,337
667
37
3
0
226,623
2
W
Olorun
8,672
788
38
3
0
172,633
0
L
Mulan
7,218
656
15
1
0
149,554
0
W
King Arthur
9,333
848
34
3
0
188,130
2
W
Hades
8,565
779
27
2
0
166,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role