Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
OmfgMyNameCantFi
Ravana
Level 28
God Stats
9W - 8L
1,490 SR
Queue Stats
88W - 88L
1,415 Elo+
Solo
Merlin
Merlin
PossibleTango
Merlin
Level 45
God Stats
1W - 3L
1,305 SR
Queue Stats
30W - 23L
1,527 Elo+
Party 1
Cerberus
Cerberus
TyrantKing01
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 1
Ullr
Ullr
VictorAl13
Ullr
Level 29
God Stats
5W - 4L
1,522 SR
Queue Stats
32W - 42L
1,410 Elo+
Solo
Team Averages
Level 28
1,464 SR
1,459 Elo+

VS

Team Averages
Level 37
1,515 SR
1,501 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JigabooSwag
Janus
Level 96
God Stats
11W - 11L
1,422 SR
Queue Stats
432W - 425L
1,566 Elo+
Party 2
Skadi
Skadi
Nakba
Skadi
Level 26
God Stats
2W - 0L
1,502 SR
Queue Stats
31W - 22L
1,491 Elo+
Solo
Ares
Ares
STANDOPOWAH
Ares
Level 28
God Stats
10W - 10L
1,651 SR
Queue Stats
343W - 347L
1,448 Elo+
Solo
Bellona
Bellona
dreweiz
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,427
685
1,433
2,747
1,629
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 1
3,305
661
1,426
2,165
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,304
661
467
952
202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
TyrantKing01
Cerberus
1
0 / 0 / 0
2,430
486
0
0
0
Shoes

Shoes

+6%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

5
1 / 2 / 0
3,211
642
1,573
3,225
875
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
1 / 0 / 0
3,641
728
1,207
2,334
529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,569
714
142
1,102
246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Nakba
Skadi
5
0 / 1 / 2
3,341
668
1,030
1,678
334
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 0 / 0
3,489
698
1,904
3,274
1,141
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
dreweiz
Bellona
5
0 / 0 / 1
3,114
623
1,552
2,151
2,556
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Hun Batz
 
Hun Batz
1
0
0
1
W
0
0
0
0
W
Skadi
Nakba
Skadi
0
1
2
1
L
0
1
1
0.5
L
0
0
0
0
W
2
0
0
2
L
Cerberus
TyrantKing01
Cerberus
0
0
0
0
L
1
2
0
0.5
W
Bellona
dreweiz
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,899
Damage
5,835
9,089
Taken
10,539
3,252
Mitigated
4,806
3,886
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,433
149
0
1,614
2,747
1,629
0
0
2,747
0
12,301
W
Hun Batz
 
Hun Batz
1,207
257
0
1,386
2,334
529
0
178
2,156
0
13,071
W
142
40
0
210
1,102
246
70
289
813
17,129
0
W
Skadi
Nakba
Skadi
1,030
571
0
290
1,678
334
720
0
1,678
0
12,728
L
1,426
587
0
862
2,165
546
0
256
1,909
0
9,052
L
467
114
0
250
952
202
0
102
850
12,255
0
W
1,904
395
0
750
3,274
1,141
103
0
3,274
6,399
0
L
Cerberus
TyrantKing01
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,573
562
0
1,160
3,225
875
0
1,688
1,537
0
8,034
W
Bellona
dreweiz
Bellona
1,552
461
0
675
2,151
2,556
0
0
2,151
0
7,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,677
Gold Earned
17,154
75
Minions Killed
101
0
Camps Cleared
0
336,754
Distance Traveled
471,284
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,427
685
25
5
0
95,167
1
W
Hun Batz
3,641
728
33
7
0
108,319
1
W
Janus
3,569
714
28
6
0
95,093
1
W
Skadi
3,341
668
21
4
0
86,249
1
L
Ravana
3,305
661
16
3
0
82,494
0
L
Merlin
3,304
661
26
5
0
77,898
0
W
Ares
3,489
698
9
2
0
101,218
2
L
Cerberus
2,430
486
0
0
0
0
0
L
Ullr
3,211
642
8
2
0
81,195
0
W
Bellona
3,114
623
10
2
0
80,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role