Player Matchup

Neith
Neith
Cianlewiss
Neith
Level 35
God Stats
26W - 22L
1,280 SR
Queue Stats
240W - 221L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
KoLFld
Sun Wukong
Level 66
God Stats
2W - 2L
1,347 SR
Queue Stats
100W - 96L
1,511 Elo+
Solo
Nox
Nox
redestor
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 260L
1,585 Elo+
Solo
Team Averages
Level 76
1,376 SR
1,518 Elo+

VS

Team Averages
Level 59
1,675 SR
1,407 Elo+
Chaac
Chaac
Kermilol
Chaac
Level 81
God Stats
31W - 12L
1,714 SR
Queue Stats
201W - 199L
1,542 Elo+
Solo
Ah Puch
Ah Puch
SranyoYogurta
Ah Puch
Level 87
God Stats
1W - 2L
1,744 SR
Queue Stats
135W - 150L
1,426 Elo+
Solo
Artemis
Artemis
Vexstaf
Artemis
Level 10
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
11 / 2 / 11
14,597
730
20,747
14,197
5,593
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
KoLFld
Sun Wukong
16
8 / 4 / 16
14,310
716
19,128
19,613
24,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 4 / 13
14,905
745
14,868
19,574
8,185
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kermilol
Chaac
13
2 / 8 / 7
12,028
601
13,584
28,787
18,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ah Puch
14
4 / 6 / 5
12,868
643
20,192
21,006
6,771
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Vexstaf
Artemis
12
4 / 13 / 4
12,081
604
8,778
16,689
5,370
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
27
Kills
10
10
Deaths
27
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
11
2
11
8.25
L
Chaac
Kermilol
Chaac
2
8
7
0.69
W
Sun Wukong
KoLFld
Sun Wukong
8
4
16
4
L
Ah Puch
4
6
5
1.08
L
Artemis
Vexstaf
Artemis
4
13
4
0.46
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
42,554
53,384
Taken
66,482
37,849
Mitigated
31,003
20,414
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,747
6,681
0
6,514
14,197
5,593
2,089
7,483
6,714
0
58,494
L
Chaac
Kermilol
Chaac
13,584
1,800
20
7,498
28,787
18,862
0
7,085
21,702
215
50,838
W
Sun Wukong
KoLFld
Sun Wukong
19,128
3,006
0
7,087
19,613
24,071
209
6,530
13,083
0
44,433
L
Ah Puch
20,192
906
323
5,232
21,006
6,771
431
4,428
16,578
66,524
0
L
Artemis
Vexstaf
Artemis
8,778
3,789
0
1,306
16,689
5,370
689
3,758
12,931
0
33,529
W
14,868
1,658
0
6,813
19,574
8,185
204
6,401
13,173
84,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
36,977
283
Minions Killed
219
0
Camps Cleared
0
1,109,071
Distance Traveled
970,396
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,597
730
97
5
0
364,783
8
L
Chaac
12,028
601
78
4
0
363,826
7
W
Sun Wukong
14,310
716
51
3
0
394,577
0
L
Ah Puch
12,868
643
87
4
0
323,608
3
L
Artemis
12,081
604
54
3
0
282,962
5
W
Nox
14,905
745
135
7
0
349,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role