Player Matchup

Hachiman
Hachiman
Artulark
Hachiman
Level 8
God Stats
3W - 6L
1,441 SR
Queue Stats
32W - 45L
1,435 Elo+
Party 2
King Arthur
King Arthur
BlackDyanmite
King Arthur
Level 27
God Stats
2W - 1L
1,897 SR
Queue Stats
86W - 61L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
BoarHatBandit
Zhong Kui
Level 56
God Stats
1W - 3L
1,620 SR
Queue Stats
59W - 85L
1,456 Elo+
Party 2
Ravana
Ravana
CReal417
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,480 Elo+
Party 2
Mercury
Mercury
pajamarobot
Mercury
Level 88
God Stats
1W - 3L
1,622 SR
Queue Stats
59W - 74L
1,467 Elo+
Party 2
Team Averages
Level 38
1,616 SR
1,506 Elo+

VS

Team Averages
Level 27
1,591 SR
1,718 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Aiekazie
Eset
Level 29
God Stats
65W - 26L
1,677 SR
Queue Stats
94W - 49L
1,734 Elo+
Party 3
Odin
Odin
Cªℓbatr0ss
Odin
Level 26
God Stats
223W - 82L
1,799 SR
Queue Stats
235W - 90L
1,831 Elo+
Party 1
Janus
Janus
ThatYeastBeast
Janus
Level 29
God Stats
1W - 2L
1,176 SR
Queue Stats
40W - 28L
1,693 Elo+
Party 3
Zeus
Zeus
velvetthroat
Zeus
Level 25
God Stats
222W - 76L
1,803 SR
Queue Stats
228W - 81L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Artulark
Hachiman
14
0 / 8 / 0
8,066
807
1,626
14,875
5,067
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BlackDyanmite
King Arthur
14
0 / 5 / 0
8,303
830
2,003
19,442
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
BoarHatBandit
Zhong Kui
14
0 / 8 / 1
8,297
830
3,978
14,690
7,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
CReal417
Ravana
13
1 / 11 / 0
8,528
853
7,766
17,233
6,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
pajamarobot
Mercury
14
0 / 5 / 1
8,412
841
2,788
13,028
4,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

70

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 0 / 24
10,158
1,016
5,697
2,336
1,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
8 / 0 / 22
10,899
1,090
14,448
5,070
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 25
10,093
1,009
8,603
6,650
5,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 22
10,512
1,051
13,851
4,305
1,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
19 / 1 / 14
11,975
1,198
30,998
2,894
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
144
1
Kills
37
37
Deaths
1
2
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
24
14
W
Eset
8
0
22
19
L
Hachiman
Artulark
Hachiman
0
8
0
0
L
King Arthur
BlackDyanmite
King Arthur
0
5
0
0
L
Zhong Kui
BoarHatBandit
Zhong Kui
0
8
1
0.06
L
Ravana
CReal417
Ravana
1
11
0
0.09
W
3
0
25
15.5
W
5
0
22
16
L
Mercury
pajamarobot
Mercury
0
5
1
0.1
W
19
1
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
73,597
79,268
Taken
21,255
39,902
Mitigated
12,386
3,912
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,697
722
1,323
634
2,336
1,133
0
308
2,028
24,901
0
W
Eset
14,448
663
359
1,311
5,070
2,685
0
321
4,749
27,868
0
L
Hachiman
Artulark
Hachiman
1,626
370
0
188
14,875
5,067
0
12,538
2,337
0
7,001
L
King Arthur
BlackDyanmite
King Arthur
2,003
247
1,353
573
19,442
15,723
0
15,566
3,876
0
19,031
L
Zhong Kui
BoarHatBandit
Zhong Kui
3,978
508
0
1,510
14,690
7,477
0
11,394
3,296
18,713
0
L
Ravana
CReal417
Ravana
7,766
2,179
0
218
17,233
6,948
0
13,721
3,512
0
20,824
W
8,603
1,053
576
403
6,650
5,872
0
2,400
4,250
0
22,610
W
13,851
725
0
373
4,305
1,563
0
284
4,021
28,423
0
L
Mercury
pajamarobot
Mercury
2,788
645
0
70
13,028
4,687
0
11,775
1,253
0
16,460
W
30,998
2,050
0
0
2,894
1,133
0
665
2,229
37,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
53,637
132
Minions Killed
172
5
Camps Cleared
7
870,606
Distance Traveled
988,844
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,158
1,016
58
6
1
181,170
3
W
Eset
10,899
1,090
31
3
1
197,455
0
L
Hachiman
8,066
807
7
1
1
167,860
0
L
King Arthur
8,303
830
32
3
2
180,492
3
L
Zhong Kui
8,297
830
40
4
1
157,686
0
L
Ravana
8,528
853
27
3
1
166,903
0
W
Odin
10,093
1,009
29
3
1
220,695
1
W
Janus
10,512
1,051
37
4
4
195,836
3
L
Mercury
8,412
841
26
3
0
197,665
0
W
Zeus
11,975
1,198
17
2
0
193,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role