Player Matchup

Hel
Hel
Chillngr
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,270 Elo+
Solo
Artio
Artio
Happyjulian8
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,460 Elo+
Solo
Neith
Neith
TheNinjaSakki
Neith
Level 9
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 9L
1,173 Elo+
Solo
Hun Batz
Hun Batz
ViperGreen 17
Hun Batz
Level 89
God Stats
1W - 1L
1,820 SR
Queue Stats
24W - 13L
1,478 Elo+
Party 2
Artemis
Artemis
X3_FrOzEn_IcE_X3
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,360 Elo+
Party 2
Team Averages
Level 28
1,526 SR
1,348 Elo+

VS

Team Averages
Level 32
1,647 SR
1,381 Elo+
Zeus
Zeus
ABorci
Zeus
Level 33
God Stats
3W - 0L
1,738 SR
Queue Stats
13W - 8L
1,406 Elo+
Party 1
Ymir
Ymir
IBullit Magnit
Ymir
Level 86
God Stats
8W - 2L
1,719 SR
Queue Stats
14W - 11L
1,406 Elo+
Party 1
Medusa
Medusa
ILunar Magnit
Medusa
Level 10
God Stats
8W - 9L
1,652 SR
Queue Stats
13W - 12L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
TitanF26
Jing Wei
Level 25
God Stats
3W - 2L
1,459 SR
Queue Stats
183W - 206L
1,281 Elo+
Solo
Nemesis
Nemesis
nmnmnmnnmnmmnnm
Nemesis
Level 5
God Stats
7W - 3L
1,667 SR
Queue Stats
10W - 6L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 8
13,493
843
1,088
18,536
7,582
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

20
3 / 7 / 18
16,240
1,015
10,625
32,318
41,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 5 / 3
12,438
777
3,919
9,062
3,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ViperGreen 17
Hun Batz
20
13 / 4 / 11
19,552
1,222
31,151
18,014
8,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 10 / 11
17,940
1,121
33,371
23,013
10,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ABorci
Zeus
20
7 / 5 / 13
15,353
960
24,424
14,305
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 7 / 11
18,936
1,184
30,747
25,603
16,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 11
15,960
998
18,569
15,438
8,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
TitanF26
Jing Wei
20
0 / 3 / 15
14,667
917
5,469
17,162
9,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 6 / 15
14,949
934
13,022
17,455
8,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
103
27
Kills
38
38
Deaths
27
51
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Zeus
ABorci
Zeus
7
5
13
2.7
L
0
12
8
0.33
L
3
7
18
1.71
W
20
7
11
3.64
W
8
6
11
2.25
L
0
5
3
0.3
W
Jing Wei
TitanF26
Jing Wei
0
3
15
2.5
L
Hun Batz
ViperGreen 17
Hun Batz
13
4
11
4.63
L
11
10
11
1.65
W
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,154
Damage
92,231
100,943
Taken
89,963
71,093
Mitigated
49,676
8,672
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ABorci
Zeus
24,424
3,187
0
1,264
14,305
6,627
0
561
13,744
57,381
0
L
1,088
177
0
286
18,536
7,582
0
10,558
7,978
6,084
0
L
10,625
622
510
2,993
32,318
41,450
0
12,037
20,281
22,826
0
W
30,747
5,548
0
2,994
25,603
16,385
0
3,696
21,907
51,414
0
W
18,569
10,560
0
0
15,438
8,034
0
2,087
13,114
0
40,935
L
3,919
1,208
0
253
9,062
3,517
0
6,619
2,443
0
14,390
W
Jing Wei
TitanF26
Jing Wei
5,469
4,810
0
80
17,162
9,634
0
1,999
14,816
0
32,551
L
Hun Batz
ViperGreen 17
Hun Batz
31,151
6,633
414
2,108
18,014
8,392
0
8,166
9,848
0
90,114
L
33,371
27,225
0
2,108
23,013
10,152
0
17,791
5,222
0
62,234
W
13,022
5,598
0
436
17,455
8,996
0
2,786
14,669
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,663
Gold Earned
79,865
245
Minions Killed
262
10
Camps Cleared
8
1,219,052
Distance Traveled
1,308,482
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,353
960
72
5
2
231,439
0
L
Hel
13,493
843
7
0
0
194,449
0
L
Artio
16,240
1,015
13
1
1
308,852
0
W
Ymir
18,936
1,184
60
4
2
259,563
0
W
Medusa
15,960
998
42
3
2
257,499
0
L
Neith
12,438
777
22
1
1
133,898
0
W
Jing Wei
14,667
917
72
5
1
263,067
1
L
Hun Batz
19,552
1,222
144
9
8
352,902
0
L
Artemis
17,940
1,121
59
4
0
228,951
1
W
Nemesis
14,949
934
16
1
1
296,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role