Player Matchup

Bacchus
Bacchus
BlappyTaffy
Bacchus
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 156L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
HousingGreed
Jing Wei
Level 154
God Stats
8W - 9L
1,323 SR
Queue Stats
442W - 418L
1,578 Elo+
Solo
Geb
Geb
HunterAyumu
Geb
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 163L
1,627 Elo+
Party 1
Janus
Janus
JSRGrind
Janus
Level 66
God Stats
1W - 0L
1,741 SR
Queue Stats
14W - 15L
1,613 Elo+
Solo
Hel
Hel
Sirey
Hel
Level 155
God Stats
5W - 1L
1,694 SR
Queue Stats
265W - 209L
1,637 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,611 Elo+

VS

Team Averages
Level 141
1,551 SR
1,582 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arty5640
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,747 SR
Queue Stats
137W - 123L
1,604 Elo+
Party 2
Raijin
Raijin
CuIminate
Raijin
Level 149
God Stats
2W - 8L
1,498 SR
Queue Stats
230W - 220L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
MooseFlex
Heimdallr
Level 144
God Stats
7W - 3L
1,788 SR
Queue Stats
96W - 85L
1,581 Elo+
Party 2
Ra
Ra
SuperSells
Ra
Level 147
God Stats
0W - 1L
1,276 SR
Queue Stats
75W - 78L
1,574 Elo+
Solo
Freya
Freya
XxMoonSpellxX
Freya
Level 157
God Stats
3W - 7L
1,443 SR
Queue Stats
281W - 319L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlappyTaffy
Bacchus
20
6 / 6 / 37
16,635
665
23,731
40,001
70,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
HousingGreed
Jing Wei
20
19 / 10 / 14
19,026
761
31,095
31,216
14,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 5 / 40
16,149
646
18,161
43,664
53,555
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
JSRGrind
Janus
20
8 / 8 / 20
16,602
664
20,621
28,906
12,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Sirey
Hel
20
16 / 8 / 20
17,602
704
32,018
38,642
22,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arty5640
Ah Muzen Cab
20
1 / 10 / 13
15,069
603
23,620
25,526
9,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
CuIminate
Raijin
20
13 / 9 / 9
17,562
702
38,185
29,049
10,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
MooseFlex
Heimdallr
20
12 / 12 / 14
18,332
733
48,438
29,478
10,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 11 / 11
13,950
558
18,312
24,168
9,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 7
17,247
690
26,827
32,348
11,320
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
90
50
Kills
36
37
Deaths
50
131
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arty5640
Ah Muzen Cab
1
10
13
0.75
W
Bacchus
BlappyTaffy
Bacchus
6
6
37
4.08
L
Raijin
CuIminate
Raijin
13
9
9
1.94
W
Jing Wei
HousingGreed
Jing Wei
19
10
14
2.6
W
1
5
40
4.2
W
Janus
JSRGrind
Janus
8
8
20
2.25
L
Heimdallr
MooseFlex
Heimdallr
12
12
14
1.58
W
Hel
Sirey
Hel
16
8
20
3.25
L
3
11
11
0.77
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,626
Damage
155,382
182,429
Taken
140,569
173,908
Mitigated
52,598
100,617
Healing
54,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arty5640
Ah Muzen Cab
23,620
9,151
2,146
4,125
25,526
9,982
409
16,706
8,820
0
56,798
W
Bacchus
BlappyTaffy
Bacchus
23,731
2,950
1,146
1,298
40,001
70,477
1,053
20,577
19,424
33,002
0
L
Raijin
CuIminate
Raijin
38,185
2,818
2,721
5,957
29,049
10,586
572
17,555
11,494
59,488
0
W
Jing Wei
HousingGreed
Jing Wei
31,095
19,559
2,406
3,400
31,216
14,012
3,388
14,960
16,256
0
55,411
W
18,161
1,499
4,999
5,510
43,664
53,555
417
15,286
28,378
38,323
0
W
Janus
JSRGrind
Janus
20,621
1,154
3,886
2,516
28,906
12,930
1,708
13,167
15,739
49,471
0
L
Heimdallr
MooseFlex
Heimdallr
48,438
24,704
1,646
4,983
29,478
10,719
1,651
19,852
9,626
0
71,621
W
Hel
Sirey
Hel
32,018
1,473
55,193
20,263
38,642
22,934
1,097
19,334
19,305
74,574
0
L
18,312
481
14,155
6,177
24,168
9,991
460
16,768
7,400
43,146
0
L
26,827
8,148
1,523
11,136
32,348
11,320
935
23,650
8,698
57,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,014
Gold Earned
82,160
265
Minions Killed
235
0
Camps Cleared
0
2,123,052
Distance Traveled
1,655,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,069
603
50
2
0
295,627
2
W
Bacchus
16,635
665
31
1
0
392,609
0
L
Raijin
17,562
702
39
2
0
334,005
0
W
Jing Wei
19,026
761
40
2
0
401,385
1
W
Geb
16,149
646
34
1
0
437,740
0
W
Janus
16,602
664
68
3
0
381,286
1
L
Heimdallr
18,332
733
33
1
0
305,455
1
W
Hel
17,602
704
92
4
0
510,032
0
L
Ra
13,950
558
51
2
0
324,783
0
L
Freya
17,247
690
62
2
0
395,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role