Player Matchup

Odin
Odin
 
Odin
Level 100
God Stats
3W - 1L
1,307 SR
Queue Stats
7W - 3L
1,677 Elo+
Solo
Ra
Ra
Maketsu82
Ra
Level 103
God Stats
3W - 0L
1,715 SR
Queue Stats
138W - 134L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Rabocse-J
Heimdallr
Level 122
God Stats
2W - 3L
1,518 SR
Queue Stats
752W - 733L
1,588 Elo+
Solo
Loki
Loki
SirManny419
Loki
Level 127
God Stats
3W - 3L
1,579 SR
Queue Stats
36W - 32L
1,669 Elo+
Solo
Xing Tian
Xing Tian
SomeGuyInAKiosk
Xing Tian
Level 103
God Stats
22W - 16L
1,536 SR
Queue Stats
186W - 185L
1,556 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,621 Elo+

VS

Team Averages
Level 133
1,525 SR
1,610 Elo+
Heimdallr
Heimdallr
BaneOfEarth
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,823 Elo+
Party 1
Sun Wukong
Sun Wukong
King Cliff Cole
Sun Wukong
Level 109
God Stats
27W - 29L
1,567 SR
Queue Stats
27W - 30L
1,593 Elo+
Solo
Sylvanus
Sylvanus
LEGEND per se
Sylvanus
Level 120
God Stats
3W - 2L
1,603 SR
Queue Stats
400W - 366L
1,559 Elo+
Solo
Loki
Loki
Nativehood1524
Loki
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,511 Elo+
Party 1
Scylla
Scylla
escorp1
Scylla
Level 138
God Stats
7W - 13L
1,455 SR
Queue Stats
374W - 369L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
4 / 0 / 10
17,653
883
15,012
15,982
19,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 13
18,127
906
27,236
14,535
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Rabocse-J
Heimdallr
20
6 / 11 / 9
18,423
921
24,936
27,580
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 7
16,520
826
14,591
18,407
4,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
SomeGuyInAKiosk
Xing Tian
20
3 / 5 / 9
16,866
843
26,688
34,261
34,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaneOfEarth
Heimdallr
20
3 / 7 / 17
17,533
877
27,104
29,043
15,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
King Cliff Cole
Sun Wukong
20
0 / 2 / 6
14,886
744
4,926
10,583
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
LEGEND per se
Sylvanus
20
2 / 0 / 19
17,517
876
14,453
21,295
20,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 8 / 9
18,326
916
22,090
30,338
15,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
escorp1
Scylla
20
14 / 4 / 7
19,452
973
37,744
22,475
10,366
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
21
Kills
25
25
Deaths
21
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
10
9
L
Heimdallr
BaneOfEarth
Heimdallr
3
7
17
1.64
L
Sun Wukong
King Cliff Cole
Sun Wukong
0
2
6
1.5
L
Sylvanus
LEGEND per se
Sylvanus
2
0
19
11.5
W
4
2
13
5.25
L
6
8
9
1.31
W
Heimdallr
Rabocse-J
Heimdallr
6
11
9
0.95
W
4
7
7
1.07
W
Xing Tian
SomeGuyInAKiosk
Xing Tian
3
5
9
1.5
L
Scylla
escorp1
Scylla
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,463
Damage
106,317
110,765
Taken
113,734
71,069
Mitigated
69,212
13,950
Healing
41,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,012
2,795
0
3,218
15,982
19,096
0
7,794
8,188
861
41,947
L
Heimdallr
BaneOfEarth
Heimdallr
27,104
8,368
0
1,790
29,043
15,684
0
14,301
14,742
0
65,385
L
Sun Wukong
King Cliff Cole
Sun Wukong
4,926
1,786
928
2,294
10,583
6,745
0
5,132
5,451
0
20,282
L
Sylvanus
LEGEND per se
Sylvanus
14,453
1,293
17,304
16,051
21,295
20,992
0
13,974
7,321
32,098
652
W
27,236
1,969
4,141
3,385
14,535
4,871
0
6,277
8,258
92,501
0
L
22,090
11,230
0
2,735
30,338
15,425
0
10,885
19,453
0
81,875
W
Heimdallr
Rabocse-J
Heimdallr
24,936
13,531
318
1,554
27,580
7,895
0
12,838
14,742
0
64,006
W
14,591
6,059
291
1,043
18,407
4,379
0
7,499
10,908
0
27,654
W
Xing Tian
SomeGuyInAKiosk
Xing Tian
26,688
644
0
0
34,261
34,828
0
17,283
16,978
64,041
0
L
Scylla
escorp1
Scylla
37,744
1,887
0
628
22,475
10,366
0
10,493
11,982
64,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,589
Gold Earned
87,714
455
Minions Killed
377
15
Camps Cleared
12
1,948,276
Distance Traveled
1,681,782
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,653
883
65
3
7
422,989
1
L
Heimdallr
17,533
877
91
5
1
338,368
0
L
Sun Wukong
14,886
744
41
2
0
203,706
0
L
Sylvanus
17,517
876
30
2
1
361,221
1
W
Ra
18,127
906
196
10
0
404,460
0
L
Loki
18,326
916
145
7
10
426,694
1
W
Heimdallr
18,423
921
106
5
1
311,845
0
W
Loki
16,520
826
28
1
6
374,684
0
W
Xing Tian
16,866
843
60
3
1
434,298
0
L
Scylla
19,452
973
70
4
0
351,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role