Player Matchup

Mulan
Mulan
JcThatMan
Mulan
Level 58
God Stats
2W - 3L
1,416 SR
Queue Stats
79W - 104L
1,210 Elo+
Solo
Janus
Janus
KRUTY_KI11ER
Janus
Level 80
God Stats
11W - 17L
1,315 SR
Queue Stats
216W - 291L
1,210 Elo+
Solo
Cerberus
Cerberus
vmbrothers
Cerberus
Level 17
God Stats
2W - 0L
1,524 SR
Queue Stats
2W - 6L
962 Elo+
Solo
Team Averages
Level 52
1,418 SR
1,127 Elo+

VS

Team Averages
Level 12
1,465 SR
950 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
4W - 7L
1,394 SR
Queue Stats
118W - 236L
1,031 Elo+
Solo
Sun Wukong
Sun Wukong
KILLEMCAL
Sun Wukong
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 109L
888 Elo+
Solo
Neith
Neith
local-catnap1
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
931 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JcThatMan
Mulan
11
6 / 3 / 3
9,912
661
12,048
12,165
8,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 5
10,045
670
10,519
8,338
2,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
vmbrothers
Cerberus
8
2 / 2 / 4
9,125
608
3,423
7,549
6,419
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 3
9,052
603
8,250
14,016
3,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KILLEMCAL
Sun Wukong
8
1 / 2 / 3
8,146
543
3,648
7,251
5,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 8 / 0
8,501
567
7,437
11,719
3,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
3
1.75
W
Mulan
JcThatMan
Mulan
6
3
3
2.5
L
Sun Wukong
KILLEMCAL
Sun Wukong
1
2
3
1.25
W
4
0
5
6.5
L
2
8
0
0.25
W
Cerberus
vmbrothers
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
19,335
28,052
Taken
32,986
17,022
Mitigated
12,048
7,058
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,250
806
1,233
4,241
14,016
3,410
0
4,721
9,295
29,683
0
W
Mulan
JcThatMan
Mulan
12,048
1,483
294
2,234
12,165
8,337
1,351
3,596
8,569
0
29,301
L
Sun Wukong
KILLEMCAL
Sun Wukong
3,648
976
0
317
7,251
5,027
0
3,283
3,968
0
9,972
W
10,519
2,060
406
2,900
8,338
2,266
0
2,685
5,653
43,973
0
L
7,437
3,477
0
1,336
11,719
3,611
0
6,008
5,711
0
18,487
W
Cerberus
vmbrothers
Cerberus
3,423
300
0
1,224
7,549
6,419
0
1,985
5,564
7,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,699
131
Minions Killed
79
0
Camps Cleared
0
675,663
Distance Traveled
642,549
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,052
603
44
3
0
232,569
0
W
Mulan
9,912
661
41
3
0
220,547
0
L
Sun Wukong
8,146
543
4
0
0
234,105
1
W
Janus
10,045
670
78
5
0
248,592
1
L
Neith
8,501
567
31
2
0
175,875
0
W
Cerberus
9,125
608
12
1
0
206,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role