Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
About 27 Grapes
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 2
Janus
Janus
KronicCorn
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Artemis
Artemis
Sizedbbq7
Artemis
Level 25
God Stats
2W - 1L
1,597 SR
Queue Stats
46W - 51L
1,533 Elo+
Solo
Chaac
Chaac
valeviurs
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,537 Elo+
Solo
Team Averages
Level 30
1,519 SR
1,492 Elo+

VS

Team Averages
Level 17
1,489 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
El Raspy bb
Hercules
Level 24
God Stats
2W - 5L
1,517 SR
Queue Stats
164W - 172L
1,516 Elo+
Solo
Artio
Artio
Ozmien
Artio
Level 28
God Stats
2W - 1L
1,717 SR
Queue Stats
23W - 25L
1,447 Elo+
Party 1
Sol
Sol
Tshapes
Sol
Level 6
God Stats
1W - 4L
1,294 SR
Queue Stats
1W - 4L
1,302 Elo+
Solo
Aphrodite
Aphrodite
kitkaykatt
Aphrodite
Level 6
God Stats
2W - 3L
1,414 SR
Queue Stats
6W - 4L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
16 / 2 / 14
17,857
1,190
49,712
21,033
9,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 12 / 20
13,342
889
10,782
24,834
23,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
20
8 / 1 / 18
15,935
1,062
25,745
9,175
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Sizedbbq7
Artemis
20
11 / 1 / 18
16,795
1,120
41,040
17,762
9,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
valeviurs
Chaac
20
0 / 11 / 17
13,265
884
8,031
27,627
19,400
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
6 / 9 / 16
14,114
941
19,199
26,393
8,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
El Raspy bb
Hercules
20
5 / 6 / 19
13,499
900
19,044
33,024
15,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Ozmien
Artio
19
4 / 12 / 12
12,769
851
20,135
37,721
28,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
20
8 / 3 / 15
14,021
935
23,485
22,235
9,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
kitkaykatt
Aphrodite
20
4 / 7 / 17
13,820
921
11,495
24,651
15,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
106
36
Kills
27
27
Deaths
37
87
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
2
14
11.5
L
Skadi
 
Skadi
6
9
16
1.56
W
1
12
20
0.92
L
Hercules
El Raspy bb
Hercules
5
6
19
2.42
W
Janus
8
1
18
17
L
Artio
Ozmien
Artio
4
12
12
0.83
W
Artemis
Sizedbbq7
Artemis
11
1
18
20
L
Sol
8
3
15
5.17
L
Aphrodite
kitkaykatt
Aphrodite
4
7
17
1.79
W
Chaac
valeviurs
Chaac
0
11
17
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,310
Damage
93,358
100,431
Taken
144,024
64,680
Mitigated
76,664
14,024
Healing
42,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
49,712
5,855
0
3,253
21,033
9,174
0
11,064
9,969
90,024
0
L
Skadi
 
Skadi
19,199
8,818
963
1,370
26,393
8,418
0
13,412
12,981
0
57,440
W
10,782
3,314
0
0
24,834
23,179
0
9,967
14,773
0
14,507
L
Hercules
El Raspy bb
Hercules
19,044
7,370
653
8,178
33,024
15,175
0
14,716
18,071
0
29,552
W
Janus
25,745
887
0
1,323
9,175
3,571
0
6,011
3,164
54,276
0
L
Artio
Ozmien
Artio
20,135
986
2,880
5,521
37,721
28,095
0
20,266
17,455
31,203
0
W
Artemis
Sizedbbq7
Artemis
41,040
30,331
0
4,281
17,762
9,356
0
10,296
7,466
0
72,370
L
Sol
23,485
4,413
133
6,000
22,235
9,075
0
12,260
9,975
49,331
0
L
Aphrodite
kitkaykatt
Aphrodite
11,495
2,142
7,322
9,140
24,651
15,901
0
14,803
9,848
26,256
0
W
Chaac
valeviurs
Chaac
8,031
1,768
0
5,167
27,627
19,400
0
17,551
9,944
0
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,194
Gold Earned
68,223
284
Minions Killed
220
12
Camps Cleared
3
1,248,423
Distance Traveled
1,287,755
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,857
1,190
92
6
1
264,999
0
L
Skadi
14,114
941
70
5
0
229,980
0
W
Osiris
13,342
889
3
0
1
226,821
0
L
Hercules
13,499
900
21
1
1
289,524
0
W
Janus
15,935
1,062
82
5
2
300,735
1
L
Artio
12,769
851
20
1
0
226,678
0
W
Artemis
16,795
1,120
73
5
8
265,941
0
L
Sol
14,021
935
65
4
0
277,213
1
L
Aphrodite
13,820
921
44
3
2
264,360
0
W
Chaac
13,265
884
34
2
0
189,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role