Player Matchup

Cerberus
Cerberus
Daredevilase
Cerberus
Level 105
God Stats
16W - 13L
1,441 SR
Queue Stats
495W - 478L
1,406 Elo+
Party 2
Thoth
Thoth
GreggerP23
Thoth
Level 112
God Stats
3W - 3L
1,519 SR
Queue Stats
75W - 53L
1,464 Elo+
Party 2
Anhur
Anhur
ll Gh0st ll8537
Anhur
Level 15
God Stats
9W - 10L
1,335 SR
Queue Stats
26W - 33L
1,241 Elo+
Party 2
Team Averages
Level 77
1,432 SR
1,371 Elo+

VS

Team Averages
Level 39
1,402 SR
1,431 Elo+
Ra
Ra
Adrianfe116
Ra
Level 63
God Stats
25W - 36L
1,375 SR
Queue Stats
127W - 155L
1,408 Elo+
Party 1
Achilles
Achilles
Rxdrigx16
Achilles
Level 29
God Stats
2W - 4L
1,393 SR
Queue Stats
30W - 34L
1,448 Elo+
Solo
Ares
Ares
heavy_fraction4
Ares
Level 26
God Stats
19W - 21L
1,437 SR
Queue Stats
129W - 143L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daredevilase
Cerberus
11
1 / 1 / 7
10,982
578
4,599
13,345
10,562
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
15
4 / 3 / 5
12,667
667
17,188
10,393
3,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 5 / 4
11,735
618
5,889
9,537
3,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
11,504
605
10,320
12,540
3,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Rxdrigx16
Achilles
3
0 / 0 / 0
8,340
439
0
0
0
14
5 / 4 / 3
12,239
644
8,519
20,803
16,571
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
9
9
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Cerberus
Daredevilase
Cerberus
1
1
7
4.5
W
Thoth
4
3
5
2.17
L
Achilles
Rxdrigx16
Achilles
0
0
0
0
L
5
4
3
1.63
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
18,839
33,275
Taken
33,343
17,626
Mitigated
20,071
7,791
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,320
189
2,722
2,290
12,540
3,500
0
9,008
3,532
53,667
0
W
Cerberus
Daredevilase
Cerberus
4,599
182
1,854
4,770
13,345
10,562
120
6,831
6,514
26,656
0
W
Thoth
17,188
454
0
40
10,393
3,898
1,202
4,964
5,429
68,997
0
L
Achilles
Rxdrigx16
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
8,519
98
0
4,654
20,803
16,571
0
12,793
8,010
26,724
0
W
5,889
2,874
650
477
9,537
3,166
866
7,084
2,453
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
32,083
200
Minions Killed
142
0
Camps Cleared
0
924,906
Distance Traveled
611,359
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,504
605
102
5
0
305,006
3
W
Cerberus
10,982
578
42
2
0
320,219
4
W
Thoth
12,667
667
102
5
0
300,237
0
L
Achilles
8,340
439
0
0
0
0
0
L
Ares
12,239
644
40
2
0
306,353
4
W
Anhur
11,735
618
56
3
0
304,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role