Player Matchup

Hel
Hel
Fakie
Hel
Level 157
God Stats
1W - 0L
1,634 SR
Queue Stats
28W - 17L
1,749 Elo+
Party 1
Horus
Horus
Fusion
Horus
Level 155
God Stats
1W - 2L
1,301 SR
Queue Stats
22W - 17L
1,707 Elo+
Party 1
Rama
Rama
Irishino
Rama
Level 107
God Stats
1W - 2L
1,251 SR
Queue Stats
61W - 34L
1,737 Elo+
Party 1
Team Averages
Level 140
1,395 SR
1,731 Elo+

VS

Team Averages
Level 148
1,710 SR
1,662 Elo+
Discordia
Discordia
Kevenkeeneye
Discordia
Level 160
God Stats
5W - 3L
1,915 SR
Queue Stats
49W - 44L
1,677 Elo+
Party 2
Serqet
Serqet
OtherWorldy
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,682 Elo+
Solo
Ymir
Ymir
loosegeers
Ymir
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 32L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fakie
Hel
13
8 / 1 / 7
11,213
748
11,446
10,222
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Fusion
Horus
12
4 / 1 / 8
10,409
694
6,926
14,313
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
11
3 / 2 / 8
9,972
665
5,528
10,123
3,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kevenkeeneye
Discordia
13
2 / 4 / 2
9,924
662
11,417
7,898
2,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
1 / 4 / 3
9,148
610
7,353
8,870
4,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 7 / 3
8,847
590
5,341
12,310
8,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
4
4
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
Fakie
Hel
8
1
7
11.5
W
Horus
Fusion
Horus
4
1
8
8
W
Rama
3
2
8
3.5
L
Discordia
Kevenkeeneye
Discordia
2
4
2
0.75
L
Serqet
1
4
3
0.63
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
24,111
34,658
Taken
29,078
13,514
Mitigated
15,042
22,162
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Fakie
Hel
11,446
1,071
9,745
6,540
10,222
2,988
671
4,602
5,053
48,862
0
W
Horus
Fusion
Horus
6,926
4,286
909
3,518
14,313
7,512
895
7,158
6,963
0
32,380
W
Rama
5,528
4,204
0
1,450
10,123
3,014
673
5,379
4,282
0
29,972
L
Discordia
Kevenkeeneye
Discordia
11,417
219
0
1,879
7,898
2,353
225
5,153
2,745
60,706
0
L
Serqet
7,353
1,398
0
1,279
8,870
4,257
0
2,540
6,330
0
24,630
L
5,341
712
0
870
12,310
8,432
0
3,812
8,498
19,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
27,919
190
Minions Killed
175
0
Camps Cleared
0
856,737
Distance Traveled
809,562
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,213
748
95
6
0
295,365
2
W
Horus
10,409
694
44
3
0
314,804
5
W
Rama
9,972
665
51
3
0
246,568
3
L
Discordia
9,924
662
112
7
0
275,814
4
L
Serqet
9,148
610
34
2
0
291,894
2
L
Ymir
8,847
590
29
2
0
241,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role