Player Matchup

Hercules
Hercules
AkaneMio
Hercules
Level 127
God Stats
12W - 8L
1,746 SR
Queue Stats
484W - 432L
1,561 Elo+
Party 2
Arachne
Arachne
Bryam69
Arachne
Level 28
God Stats
19W - 17L
1,572 SR
Queue Stats
421W - 350L
1,575 Elo+
Party 2
Discordia
Discordia
Deytex
Discordia
Level 127
God Stats
4W - 2L
1,540 SR
Queue Stats
515W - 411L
1,599 Elo+
Party 2
Team Averages
Level 94
1,619 SR
1,578 Elo+

VS

Team Averages
Level 36
1,502 SR
1,804 Elo+
Fenrir
Fenrir
Osgueir
Fenrir
Level 89
God Stats
0W - 1L
1,280 SR
Queue Stats
17W - 11L
1,848 Elo+
Party 1
Neith
Neith
sasusate09
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 1
Amaterasu
Amaterasu
zeprophete
Amaterasu
Level 5
God Stats
1W - 2L
1,726 SR
Queue Stats
5W - 3L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkaneMio
Hercules
11
9 / 3 / 11
9,771
888
10,039
12,041
11,183
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Bryam69
Arachne
11
6 / 5 / 8
8,963
815
4,989
9,097
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Deytex
Discordia
12
7 / 2 / 10
9,371
852
9,168
5,943
1,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Osgueir
Fenrir
11
8 / 8 / 0
9,493
863
7,415
11,605
4,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
1 / 7 / 6
7,894
718
4,335
8,364
2,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
zeprophete
Amaterasu
10
1 / 7 / 6
7,895
718
4,937
12,163
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
10
10
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AkaneMio
Hercules
9
3
11
4.83
W
Arachne
Bryam69
Arachne
6
5
8
2
W
Discordia
Deytex
Discordia
7
2
10
6
L
Fenrir
Osgueir
Fenrir
8
8
0
1
L
Neith
1
7
6
0.57
L
Amaterasu
zeprophete
Amaterasu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
16,687
27,081
Taken
32,132
15,734
Mitigated
13,938
8,706
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AkaneMio
Hercules
10,039
3,692
0
4,948
12,041
11,183
642
0
12,041
0
17,468
W
Arachne
Bryam69
Arachne
4,989
3,907
0
2,064
9,097
2,959
976
0
9,097
0
16,221
W
Discordia
Deytex
Discordia
9,168
1,425
0
1,694
5,943
1,592
1,228
36
5,907
39,325
0
L
Fenrir
Osgueir
Fenrir
7,415
1,364
0
925
11,605
4,382
0
3,250
8,355
0
18,554
L
Neith
4,335
2,378
0
545
8,364
2,925
0
2,786
5,578
0
18,707
L
Amaterasu
zeprophete
Amaterasu
4,937
2,100
0
742
12,163
6,631
0
3,186
8,977
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
25,282
105
Minions Killed
84
0
Camps Cleared
0
596,965
Distance Traveled
529,796
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,771
888
22
2
0
215,089
1
W
Arachne
8,963
815
26
2
0
193,587
0
W
Discordia
9,371
852
57
5
0
188,289
2
L
Fenrir
9,493
863
25
2
0
173,178
2
L
Neith
7,894
718
39
4
0
154,783
0
L
Amaterasu
7,895
718
20
2
0
201,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role