Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Blademaster21
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,332 Elo+
Solo
Pele
Pele
FarmedBySaints
Pele
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
425W - 438L
1,504 Elo+
Party 1
Team Averages
Level 83
1,585 SR
1,445 Elo+

VS

Team Averages
Level 87
1,664 SR
1,590 Elo+
Cerberus
Cerberus
 
Cerberus
Level 9
God Stats
2W - 1L
1,782 SR
Queue Stats
8W - 12L
1,595 Elo+
Solo
Achilles
Achilles
AvislgnisRex
Achilles
Level 126
God Stats
9W - 11L
1,468 SR
Queue Stats
271W - 278L
1,574 Elo+
Party 2
Merlin
Merlin
L0RDVAD3R32
Merlin
Level 127
God Stats
5W - 6L
1,743 SR
Queue Stats
244W - 234L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 3 / 6
9,833
756
8,611
6,593
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
10
2 / 2 / 8
8,291
638
4,943
9,456
5,454
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 4 / 7
9,404
723
12,198
9,538
3,267
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 5 / 5
9,791
753
5,928
14,406
10,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
AvislgnisRex
Achilles
10
5 / 4 / 3
8,520
655
7,540
13,183
16,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
10
0 / 4 / 3
7,956
612
4,755
6,530
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
9
9
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
6
3
L
Cerberus
 
Cerberus
4
5
5
1.3
L
Achilles
AvislgnisRex
Achilles
5
4
3
1.63
W
Nemesis
2
2
8
3
W
5
4
7
2.13
L
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
18,223
25,587
Taken
34,119
10,585
Mitigated
28,160
2,570
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,611
255
0
587
6,593
1,864
59
3,740
2,853
30,443
0
L
Cerberus
 
Cerberus
5,928
169
0
3,133
14,406
10,317
42
4,790
9,616
18,776
0
L
Achilles
AvislgnisRex
Achilles
7,540
2,647
0
4,041
13,183
16,124
375
2,430
10,753
0
16,482
W
Nemesis
4,943
2,396
0
718
9,456
5,454
28
2,876
6,580
214
11,454
W
12,198
6,083
0
1,265
9,538
3,267
0
4,075
5,463
0
40,008
L
Merlin
4,755
68
0
0
6,530
1,719
111
1,522
5,008
37,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
26,267
136
Minions Killed
147
0
Camps Cleared
0
683,179
Distance Traveled
623,341
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,833
756
48
4
0
214,720
1
L
Cerberus
9,791
753
40
3
0
210,531
1
L
Achilles
8,520
655
19
1
0
207,579
4
W
Nemesis
8,291
638
15
1
0
227,475
4
W
Pele
9,404
723
73
6
0
240,984
2
L
Merlin
7,956
612
88
7
0
205,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role