Player Matchup

Merlin
Merlin
B-RABBIT1221
Merlin
Level 16
God Stats
15W - 9L
1,500 SR
Queue Stats
48W - 43L
1,350 Elo+
Party 2
Cerberus
Cerberus
Tonythepony6
Cerberus
Level 9
God Stats
5W - 0L
1,835 SR
Queue Stats
13W - 13L
1,308 Elo+
Party 2
Anhur
Anhur
youssefkafel_
Anhur
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 11L
1,308 Elo+
Party 2
Team Averages
Level 12
1,612 SR
1,322 Elo+

VS

Team Averages
Level 20
1,419 SR
1,271 Elo+
Hou Yi
Hou Yi
D4ddy Demon
Hou Yi
Level 17
God Stats
3W - 5L
1,376 SR
Queue Stats
3W - 9L
1,134 Elo+
Party 1
Fenrir
Fenrir
D4ddy Hanzzo
Fenrir
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 1
Cupid
Cupid
XxB2KY-SkillsxX
Cupid
Level 29
God Stats
22W - 16L
1,595 SR
Queue Stats
47W - 66L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
13 / 5 / 8
11,011
918
11,147
8,912
3,053
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Tonythepony6
Cerberus
11
2 / 3 / 12
8,927
744
5,140
10,697
8,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
10 / 5 / 7
10,819
902
11,828
10,284
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 7 / 5
9,082
757
9,442
11,469
2,720
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
5 / 11 / 4
9,157
763
5,801
13,071
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 7 / 4
8,995
750
8,048
12,973
2,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
13
13
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
5
8
3.4
L
Hou Yi
4
7
5
0.93
L
Fenrir
5
11
4
0.64
W
Cerberus
Tonythepony6
Cerberus
2
3
12
2.67
L
4
7
4
0.86
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
23,291
29,893
Taken
37,513
14,703
Mitigated
8,444
3,839
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,147
1,016
171
498
8,912
3,053
1,620
8
8,904
25,026
0
L
Hou Yi
9,442
3,613
0
0
11,469
2,720
520
5,848
5,621
0
30,433
L
Fenrir
5,801
1,098
0
404
13,071
3,043
0
4,953
8,118
0
10,596
W
Cerberus
Tonythepony6
Cerberus
5,140
47
0
1,051
10,697
8,811
165
66
10,631
21,623
0
L
8,048
4,140
0
2,205
12,973
2,681
198
5,518
7,455
0
23,098
W
11,828
5,148
330
1,789
10,284
2,839
1,313
8
10,276
0
36,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
27,234
121
Minions Killed
90
0
Camps Cleared
0
629,005
Distance Traveled
563,522
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,011
918
33
3
0
197,485
0
L
Hou Yi
9,082
757
50
4
0
171,109
1
L
Fenrir
9,157
763
13
1
0
207,096
0
W
Cerberus
8,927
744
39
3
0
230,849
0
L
Cupid
8,995
750
27
2
0
185,317
1
W
Anhur
10,819
902
49
4
0
200,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role