Player Matchup

Nemesis
Nemesis
KingFreezey
Nemesis
Level 47
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 4L
1,742 Elo+
Party 2
Arachne
Arachne
Stanton312
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
canes6913
Aphrodite
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,565 Elo+
Party 3
Ra
Ra
savalloy
Ra
Level 145
God Stats
1W - 0L
1,460 SR
Queue Stats
20W - 15L
1,629 Elo+
Party 3
Hel
Hel
steevo711
Hel
Level 41
God Stats
6W - 3L
1,863 SR
Queue Stats
64W - 59L
1,642 Elo+
Party 3
Team Averages
Level 70
1,611 SR
1,616 Elo+

VS

Team Averages
Level 56
1,656 SR
1,574 Elo+
Anubis
Anubis
BobTheDonut7526
Anubis
Level 66
God Stats
15W - 6L
1,763 SR
Queue Stats
38W - 47L
1,543 Elo+
Solo
Ymir
Ymir
Eight-Trac
Ymir
Level 15
God Stats
4W - 6L
1,811 SR
Queue Stats
4W - 6L
1,774 Elo+
Party 1
Medusa
Medusa
Glendalph
Medusa
Level 107
God Stats
41W - 30L
1,652 SR
Queue Stats
110W - 105L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Justagorn
Kukulkan
Level 27
God Stats
8W - 4L
1,631 SR
Queue Stats
8W - 4L
1,564 Elo+
Party 1
Fenrir
Fenrir
Scorepath
Fenrir
Level 67
God Stats
13W - 22L
1,421 SR
Queue Stats
86W - 98L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingFreezey
Nemesis
20
13 / 1 / 15
15,687
1,121
18,971
11,922
7,632
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Stanton312
Arachne
20
7 / 6 / 12
13,646
975
17,336
21,933
8,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
canes6913
Aphrodite
20
2 / 2 / 29
13,165
940
13,113
14,111
10,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 26
14,953
1,068
34,365
16,526
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 19
15,912
1,137
28,123
16,509
7,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 9
14,340
1,024
25,077
28,482
16,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 7 / 11
12,797
914
8,882
23,221
14,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Glendalph
Medusa
20
3 / 10 / 10
13,068
933
14,269
24,421
9,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Justagorn
Kukulkan
19
2 / 4 / 7
13,289
949
10,622
17,441
8,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Scorepath
Fenrir
19
5 / 8 / 8
13,373
955
14,918
24,470
26,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
63
43
Kills
18
18
Deaths
43
101
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
14
9
0.75
L
2
7
11
1.07
L
Medusa
Glendalph
Medusa
3
10
10
0.8
L
Kukulkan
Justagorn
Kukulkan
2
4
7
1.38
W
Nemesis
KingFreezey
Nemesis
13
1
15
20.5
L
Fenrir
Scorepath
Fenrir
5
8
8
1.13
W
Arachne
Stanton312
Arachne
7
6
12
2.17
W
Aphrodite
canes6913
Aphrodite
2
2
29
8.25
W
7
5
26
4
W
14
4
19
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,908
Damage
73,768
81,001
Taken
118,035
41,311
Mitigated
74,906
38,098
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,077
1,209
0
6,768
28,482
16,163
0
18,489
9,993
57,371
0
L
8,882
1,138
0
0
23,221
14,238
0
14,801
8,420
25,231
0
L
Medusa
Glendalph
Medusa
14,269
9,897
0
2,239
24,421
9,615
0
17,643
6,778
0
42,344
L
Kukulkan
Justagorn
Kukulkan
10,622
1,337
0
1,238
17,441
8,221
0
12,935
4,506
55,424
0
W
Nemesis
KingFreezey
Nemesis
18,971
11,237
0
1,310
11,922
7,632
0
6,797
5,125
0
48,433
L
Fenrir
Scorepath
Fenrir
14,918
3,200
0
2,136
24,470
26,669
0
11,733
12,737
0
26,873
W
Arachne
Stanton312
Arachne
17,336
12,216
912
5,155
21,933
8,895
0
10,745
11,188
0
24,530
W
Aphrodite
canes6913
Aphrodite
13,113
2,089
5,357
5,733
14,111
10,222
0
10,491
3,620
19,181
0
W
34,365
1,996
2,695
3,032
16,526
7,206
0
7,929
8,280
73,371
0
W
28,123
1,180
6,852
7,052
16,509
7,356
0
8,619
7,890
58,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,363
Gold Earned
66,867
262
Minions Killed
287
12
Camps Cleared
7
1,294,884
Distance Traveled
1,160,503
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,340
1,024
81
6
1
167,346
3
L
Ymir
12,797
914
37
3
0
253,195
0
L
Medusa
13,068
933
45
3
2
214,396
0
L
Kukulkan
13,289
949
98
7
1
255,210
1
W
Nemesis
15,687
1,121
76
5
6
276,682
0
L
Fenrir
13,373
955
26
2
3
270,356
0
W
Arachne
13,646
975
13
1
2
254,725
0
W
Aphrodite
13,165
940
12
1
1
254,803
0
W
Ra
14,953
1,068
87
6
0
264,207
2
W
Hel
15,912
1,137
74
5
3
244,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role