Player Matchup

Merlin
Merlin
 
Merlin
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 60L
1,127 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 27
God Stats
6W - 12L
1,301 SR
Queue Stats
80W - 111L
1,214 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
2W - 5L
1,074 SR
Queue Stats
123W - 161L
1,233 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 8
God Stats
3W - 1L
1,597 SR
Queue Stats
11W - 14L
1,261 Elo+
Party 1
Poseidon
Poseidon
Ducklez2
Poseidon
Level 15
God Stats
21W - 32L
1,383 SR
Queue Stats
26W - 45L
1,193 Elo+
Solo
Team Averages
Level 18
1,371 SR
1,206 Elo+

VS

Team Averages
Level 18
1,420 SR
1,284 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
20W - 34L
1,177 Elo+
Solo
Cerberus
Cerberus
BlackPanther4950
Cerberus
Level 14
God Stats
0W - 1L
1,335 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
R4ptizza
Kukulkan
Level 14
God Stats
10W - 15L
1,276 SR
Queue Stats
11W - 16L
1,221 Elo+
Solo
Neith
Neith
maximus_muse
Neith
Level 28
God Stats
268W - 301L
1,534 SR
Queue Stats
624W - 688L
1,243 Elo+
Solo
Zeus
Zeus
mortalgod68
Zeus
Level 24
God Stats
3W - 3L
1,695 SR
Queue Stats
49W - 54L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 5 / 20
15,767
985
18,506
17,039
10,678
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
 
Serqet
20
8 / 0 / 14
14,704
919
7,605
12,794
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
20
14 / 8 / 16
17,177
1,074
22,696
27,056
18,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
 
Chang'e
20
1 / 3 / 25
14,943
934
15,296
17,629
8,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Ducklez2
Poseidon
20
14 / 6 / 15
17,250
1,078
35,386
20,816
12,113
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
1 / 7 / 5
13,008
813
4,642
15,554
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
1 / 13 / 16
13,989
874
9,003
31,236
13,032
Kukulkan
R4ptizza
Kukulkan
20
10 / 5 / 7
16,819
1,051
28,694
17,491
8,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 7 / 15
14,197
887
14,070
16,490
6,226
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 11 / 8
16,424
1,027
28,885
25,617
10,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
73
43
Kills
22
22
Deaths
43
90
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
5
20
3.2
W
Serqet
 
Serqet
8
0
14
15
W
Fenrir
 
Fenrir
14
8
16
2.75
W
Chang'e
 
Chang'e
1
3
25
4.5
L
Aphrodite
 
Aphrodite
1
7
5
0.5
L
1
13
16
0.69
W
Poseidon
Ducklez2
Poseidon
14
6
15
3.58
L
Kukulkan
R4ptizza
Kukulkan
10
5
7
2.7
L
0
7
15
1.07
L
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,489
Damage
85,294
95,334
Taken
106,388
54,453
Mitigated
45,624
15,019
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,506
2,939
377
558
17,039
10,678
0
14,159
2,880
44,110
0
W
Serqet
 
Serqet
7,605
1,509
0
0
12,794
5,170
0
8,032
4,762
0
16,019
W
Fenrir
 
Fenrir
22,696
8,231
749
1,911
27,056
18,208
0
19,011
8,045
0
40,421
W
Chang'e
 
Chang'e
15,296
648
6,955
4,469
17,629
8,284
0
14,192
3,437
38,765
0
L
Aphrodite
 
Aphrodite
4,642
1,064
1,228
1,452
15,554
6,945
0
10,787
4,312
13,278
0
L
9,003
733
0
686
31,236
13,032
0
17,387
13,571
19,250
0
W
Poseidon
Ducklez2
Poseidon
35,386
7,185
0
0
20,816
12,113
0
15,830
4,986
80,302
0
L
Kukulkan
R4ptizza
Kukulkan
28,694
2,507
0
532
17,491
8,462
0
13,524
3,793
75,374
0
L
14,070
7,504
0
770
16,490
6,226
0
11,368
5,122
0
45,255
L
28,885
10,201
0
3,723
25,617
10,959
0
15,926
9,506
66,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,841
Gold Earned
74,437
276
Minions Killed
285
3
Camps Cleared
0
1,248,063
Distance Traveled
1,151,543
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,767
985
66
4
2
199,754
1
W
Serqet
14,704
919
16
1
1
244,256
0
W
Fenrir
17,177
1,074
22
1
0
258,414
0
W
Chang'e
14,943
934
55
3
0
304,939
0
L
Aphrodite
13,008
813
14
1
0
215,856
0
L
Cerberus
13,989
874
19
1
0
237,185
0
W
Poseidon
17,250
1,078
117
7
0
240,700
3
L
Kukulkan
16,819
1,051
136
9
0
278,923
0
L
Neith
14,197
887
45
3
0
214,978
2
L
Zeus
16,424
1,027
71
4
0
204,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role