Player Matchup

Fenrir
Fenrir
gogetta35
Fenrir
Level 116
God Stats
17W - 11L
1,637 SR
Queue Stats
35W - 34L
1,453 Elo+
Solo
Thor
Thor
thelonewolf45
Thor
Level 59
God Stats
1W - 3L
1,426 SR
Queue Stats
43W - 45L
1,509 Elo+
Solo
Nox
Nox
twodrums
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 197L
1,399 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,453 Elo+

VS

Team Averages
Level 65
1,364 SR
1,303 Elo+
Merlin
Merlin
ChickenTenderYea
Merlin
Level 89
God Stats
1W - 1L
1,212 SR
Queue Stats
21W - 38L
1,293 Elo+
Solo
Skadi
Skadi
El DAVID david
Skadi
Level 74
God Stats
7W - 6L
1,500 SR
Queue Stats
39W - 44L
1,306 Elo+
Solo
Nike
Nike
FlaminPuff
Nike
Level 31
God Stats
3W - 4L
1,380 SR
Queue Stats
5W - 6L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
gogetta35
Fenrir
10
3 / 6 / 1
10,339
608
6,865
12,005
4,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
9,884
581
4,905
15,769
7,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
10,282
605
10,872
9,863
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
11,996
706
11,799
9,168
3,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 7
11,162
657
8,773
8,260
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 9
11,257
662
8,180
15,379
10,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
13
13
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
4
0
7
7.5
W
3
3
9
2.5
L
Fenrir
gogetta35
Fenrir
3
6
1
0.58
L
1
5
1
0.3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
28,752
37,637
Taken
32,807
15,338
Mitigated
17,325
6,367
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,799
343
624
4,091
9,168
3,108
192
1,358
7,810
65,980
0
W
8,773
4,347
0
277
8,260
3,810
1,525
4,246
4,014
0
42,230
W
8,180
1,618
0
1,085
15,379
10,407
842
5,680
9,699
0
32,390
L
Fenrir
gogetta35
Fenrir
6,865
1,235
465
1,855
12,005
4,145
174
4,004
8,001
0
22,501
L
4,905
333
0
1,367
15,769
7,841
18
4,854
10,915
0
35,260
L
10,872
999
0
2,680
9,863
3,352
42
2,972
6,891
46,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
34,415
176
Minions Killed
223
0
Camps Cleared
0
837,128
Distance Traveled
992,179
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,996
706
109
6
0
308,119
1
W
Skadi
11,162
657
73
4
0
336,824
0
W
Nike
11,257
662
41
2
0
347,236
0
L
Fenrir
10,339
608
34
2
0
249,084
1
L
Thor
9,884
581
64
4
0
304,942
4
L
Nox
10,282
605
78
5
0
283,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role