Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
DayBreak
Jing Wei
Diamond V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
2,113 MMR
Solo
Camazotz
Camazotz
Diamond I
KaylanTroX
Camazotz
Diamond I
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 114L
2,335 MMR
Solo
Ravana
Ravana
Diamond IV
RamRanchCowbοy
Ravana
Diamond IV
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 68L
2,087 MMR
Party 2
Ares
Ares
Diamond II
xFoRcEee
Ares
Diamond II
Level 158
God Stats
11W - 5L
2,046 SR
Queue Stats
506W - 457L
2,126 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,609 SR
2,032 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,604 SR
2,021 MMR
Arachne
Arachne
Masters
 
Arachne
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Gritle
Ullr
Diamond II
Level 157
God Stats
28W - 26L
1,608 SR
Queue Stats
501W - 493L
2,130 MMR
Party 1
King Arthur
King Arthur
Masters
Khastik
King Arthur
Masters
Level 159
God Stats
7W - 9L
1,714 SR
Queue Stats
2,080W - 2,058L
2,188 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Meatslap
Erlang Shen
Diamond II
Level 155
God Stats
2W - 3L
1,565 SR
Queue Stats
169W - 161L
2,082 MMR
Party 1
Merlin
Merlin
Diamond I
NotBilli
Merlin
Diamond I
Level 148
God Stats
24W - 24L
1,635 SR
Queue Stats
354W - 337L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
2
0 / 1 / 0
2,585
517
204
589
180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
DayBreak
Jing Wei
4
0 / 6 / 0
2,803
561
968
4,830
458
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
KaylanTroX
Camazotz
6
0 / 0 / 0
3,588
718
1,982
3,778
2,751
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 0
3,466
693
0
799
170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
4
0 / 0 / 0
2,853
571
862
2,279
626
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
YemojaOdinPersephoneThorHeimdallr

VS

Bans
KukulkanScyllaGaneshaXing TianKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 0
3,280
656
15
1,777
397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Gritle
Ullr
6
5 / 0 / 1
4,171
834
2,429
1,273
292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Khastik
King Arthur
6
0 / 0 / 0
3,148
630
2,305
3,522
2,854
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Erlang Shen
Meatslap
Erlang Shen
5
1 / 0 / 5
3,539
708
2,665
1,737
1,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
NotBilli
Merlin
6
1 / 0 / 0
3,609
722
520
516
131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Arachne
 
Arachne
0
0
0
0
L
Jing Wei
DayBreak
Jing Wei
0
6
0
0
W
Ullr
Gritle
Ullr
5
0
1
5.5
L
Camazotz
KaylanTroX
Camazotz
0
0
0
0
W
King Arthur
Khastik
King Arthur
0
0
0
0
W
Erlang Shen
Meatslap
Erlang Shen
1
0
5
3.5
W
Merlin
NotBilli
Merlin
1
0
0
1
L
0
0
0
0
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,016
Damage
7,934
12,275
Taken
8,825
4,185
Mitigated
4,906
5,042
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
204
0
0
60
589
180
0
520
69
2,060
0
W
Arachne
 
Arachne
15
15
0
1,370
1,777
397
0
63
1,714
0
12,247
L
Jing Wei
DayBreak
Jing Wei
968
641
0
515
4,830
458
0
0
4,830
0
8,252
W
Ullr
Gritle
Ullr
2,429
1,553
0
650
1,273
292
0
291
982
0
13,771
L
Camazotz
KaylanTroX
Camazotz
1,982
736
0
3,393
3,778
2,751
0
0
3,778
0
17,417
W
King Arthur
Khastik
King Arthur
2,305
625
0
1,629
3,522
2,854
0
0
3,522
0
12,130
W
Erlang Shen
Meatslap
Erlang Shen
2,665
1,242
0
1,170
1,737
1,232
0
508
1,229
0
10,448
W
Merlin
NotBilli
Merlin
520
111
0
240
516
131
0
204
312
17,045
0
L
0
0
0
576
799
170
0
0
799
0
13,996
L
Ares
862
82
0
498
2,279
626
0
0
2,279
6,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,295
Gold Earned
17,747
88
Minions Killed
127
0
Camps Cleared
0
392,560
Distance Traveled
476,456
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
2,585
517
4
1
0
25,511
0
W
Arachne
3,280
656
33
7
0
103,869
0
L
Jing Wei
2,803
561
14
3
0
118,972
2
W
Ullr
4,171
834
32
6
0
89,983
2
L
Camazotz
3,588
718
30
6
0
89,670
2
W
King Arthur
3,148
630
16
3
0
92,500
0
W
Erlang Shen
3,539
708
13
3
0
107,039
1
W
Merlin
3,609
722
33
7
0
83,065
1
L
Ravana
3,466
693
33
7
0
90,453
0
L
Ares
2,853
571
7
1
0
67,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role