Player Matchup

Bakasura
Bakasura
Imperikon
Bakasura
Level 69
God Stats
4W - 5L
1,243 SR
Queue Stats
182W - 181L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
Jack Package359
Ah Puch
Level 96
God Stats
6W - 5L
1,550 SR
Queue Stats
154W - 146L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jester Bells
Kumbhakarna
Level 102
God Stats
1W - 4L
1,214 SR
Queue Stats
63W - 47L
1,367 Elo+
Party 1
Team Averages
Level 89
1,336 SR
1,376 Elo+

VS

Team Averages
Level 86
1,417 SR
1,402 Elo+
Persephone
Persephone
Blessings83
Persephone
Level 157
God Stats
1W - 3L
1,222 SR
Queue Stats
370W - 388L
1,438 Elo+
Solo
Hel
Hel
Risen Otaku
Hel
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Solo
Chaac
Chaac
TheDuckinQuack
Chaac
Level 59
God Stats
30W - 20L
1,529 SR
Queue Stats
162W - 167L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Imperikon
Bakasura
15
8 / 4 / 5
15,267
664
14,432
16,812
8,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 4 / 10
13,961
607
25,195
15,867
5,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Jester Bells
Kumbhakarna
14
2 / 2 / 9
13,073
568
3,366
21,397
22,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blessings83
Persephone
15
5 / 4 / 3
14,870
647
16,655
14,079
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 5
12,392
539
4,497
15,780
8,712
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 4
13,596
591
21,506
25,684
22,413
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
10
10
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
Blessings83
Persephone
5
4
3
1.63
W
Bakasura
Imperikon
Bakasura
8
4
5
2.63
W
3
4
10
2
W
Kumbhakarna
Jester Bells
Kumbhakarna
2
2
9
3.25
L
1
5
5
0.7
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
42,658
54,076
Taken
55,543
36,336
Mitigated
36,640
12,524
Healing
27,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Blessings83
Persephone
16,655
1,381
0
2,784
14,079
5,515
340
7,628
6,231
74,417
0
W
Bakasura
Imperikon
Bakasura
14,432
11,640
999
5,318
16,812
8,036
2,313
4,603
12,209
0
40,027
W
25,195
1,248
1,374
2,118
15,867
5,971
834
9,409
6,458
86,442
0
W
Kumbhakarna
Jester Bells
Kumbhakarna
3,366
520
1,562
1,153
21,397
22,329
329
7,161
14,236
11,002
0
L
4,497
642
8,609
7,472
15,780
8,712
422
9,101
6,199
30,868
0
L
21,506
5,345
0
8,181
25,684
22,413
488
11,943
12,496
0
69,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
40,858
219
Minions Killed
269
0
Camps Cleared
0
1,229,395
Distance Traveled
1,139,630
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,870
647
126
5
0
381,617
4
W
Bakasura
15,267
664
81
4
0
448,067
4
W
Ah Puch
13,961
607
128
6
0
366,907
5
W
Kumbhakarna
13,073
568
10
0
0
414,421
2
L
Hel
12,392
539
67
3
0
366,091
0
L
Chaac
13,596
591
76
3
0
391,922
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role