Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
21W - 61L
916 Elo+
Solo
Ymir
Ymir
Bubbly x Mayo
Ymir
Level 17
God Stats
17W - 28L
1,253 SR
Queue Stats
102W - 152L
1,065 Elo+
Solo
Kukulkan
Kukulkan
DefterCaribou15
Kukulkan
Level 18
God Stats
40W - 83L
1,145 SR
Queue Stats
68W - 134L
986 Elo+
Solo
Team Averages
Level 21
1,228 SR
989 Elo+

VS

Team Averages
Level 13
1,499 SR
886 Elo+
Jing Wei
Jing Wei
Middnight10001
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
861 Elo+
Solo
Heimdallr
Heimdallr
robrt_yugo06
Heimdallr
Level 15
God Stats
2W - 3L
1,320 SR
Queue Stats
5W - 20L
874 Elo+
Party 1
Anubis
Anubis
rodolfoxd_
Anubis
Level 15
God Stats
1W - 0L
1,676 SR
Queue Stats
7W - 24L
924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 10 / 1
7,575
505
1,088
11,124
2,871
10
3 / 7 / 1
9,511
634
9,392
15,265
6,218
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
12
2 / 4 / 3
9,314
621
6,709
9,275
5,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
4 / 2 / 6
10,135
676
4,581
7,649
2,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
robrt_yugo06
Heimdallr
12
13 / 1 / 4
11,195
746
12,710
8,805
4,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
rodolfoxd_
Anubis
11
3 / 2 / 13
10,176
678
6,450
10,316
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
20
21
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
10
1
0.05
L
3
7
1
0.5
L
Kukulkan
2
4
3
0.88
W
Jing Wei
4
2
6
3.5
W
Heimdallr
robrt_yugo06
Heimdallr
13
1
4
15
W
Anubis
rodolfoxd_
Anubis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
23,741
35,664
Taken
26,770
14,526
Mitigated
17,046
2,774
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,088
134
0
580
11,124
2,871
0
1,706
9,418
10,892
0
L
9,392
1,753
0
1,112
15,265
6,218
0
3,167
12,095
35,484
0
L
Kukulkan
6,709
400
0
1,082
9,275
5,437
48
1,613
7,662
29,643
0
W
Jing Wei
4,581
3,159
0
0
7,649
2,847
1,461
5,457
2,192
0
22,038
W
Heimdallr
robrt_yugo06
Heimdallr
12,710
8,054
0
0
8,805
4,166
781
6,985
1,820
0
31,962
W
Anubis
rodolfoxd_
Anubis
6,450
559
0
0
10,316
10,033
314
4,747
5,569
21,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
31,506
128
Minions Killed
109
0
Camps Cleared
0
598,875
Distance Traveled
663,827
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,575
505
21
1
0
140,999
2
L
Ymir
9,511
634
44
3
0
253,074
1
L
Kukulkan
9,314
621
63
4
0
204,802
0
W
Jing Wei
10,135
676
38
3
0
228,120
0
W
Heimdallr
11,195
746
48
3
0
214,243
1
W
Anubis
10,176
678
23
2
0
221,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role