Player Matchup
Team Averages
Diamond III
Average Tier
Level 159
1,500 SR
1,500
MMR
VS
Team Averages
Diamond III
Average Tier
Level 41
1,391 SR
2,091
MMR
Merlin
Diamond III
Level 41
God Stats
21W - 31L
1,391 SR
Queue Stats
140W - 96L
2,091
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,623
1,104
4,345
3,639
1,142
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ComicalCarl
Merlin
8
0 / 4 / 0
4,980
830
1,626
6,393
1,447
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,623
1,104
62
10
0
116,528
3
L
4,980
830
43
7
0
113,026
2