Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bananenkrum
Cupid
Level 26
God Stats
2W - 0L
1,445 SR
Queue Stats
6W - 7L
1,281 Elo+
Party 1
Rama
Rama
Leffh
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,148 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,386 Elo+

VS

Team Averages
Level 51
1,500 SR
1,494 Elo+
Hun Batz
Hun Batz
Deadshot_tiro
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Fenrir
Fenrir
The_Amaro_22
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Ganesha
Ganesha
Yoijoo
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Solo
Scylla
Scylla
arian_tabatabaei
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,429 Elo+
Solo
Bellona
Bellona
larajita
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 3 / 29
10,765
979
10,796
11,849
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
16
4 / 3 / 30
9,774
889
10,997
18,324
11,192
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
 
Cerberus
15
3 / 4 / 29
9,494
863
6,824
13,566
15,020
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

18
16 / 4 / 21
11,571
1,052
23,494
12,279
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Leffh
Rama
18
18 / 3 / 21
11,474
1,043
21,720
11,140
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deadshot_tiro
Hun Batz
14
1 / 11 / 9
8,606
782
10,037
14,957
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
5 / 8 / 4
9,566
870
3,956
14,876
7,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Yoijoo
Ganesha
16
1 / 8 / 13
8,939
813
13,459
21,721
25,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 12 / 3
8,619
784
9,331
14,344
5,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
larajita
Bellona
16
5 / 8 / 0
9,916
901
9,287
14,361
11,948
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
44
47
Kills
15
17
Deaths
47
130
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
29
6.83
W
Hercules
 
Hercules
4
3
30
6.33
W
Cerberus
 
Cerberus
3
4
29
4.38
W
16
4
21
6.63
L
Hun Batz
Deadshot_tiro
Hun Batz
1
11
9
0.5
W
Rama
Leffh
Rama
18
3
21
9.5
L
Fenrir
5
8
4
0.88
L
Ganesha
Yoijoo
Ganesha
1
8
13
0.94
L
3
12
3
0.38
L
Bellona
larajita
Bellona
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,831
Damage
46,070
67,158
Taken
80,259
40,212
Mitigated
58,288
33,792
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,796
5,301
2,234
4,627
11,849
5,301
1,491
1,499
10,350
0
19,037
W
Hercules
 
Hercules
10,997
2,923
3,106
6,731
18,324
11,192
447
5,752
12,572
0
17,003
W
Cerberus
 
Cerberus
6,824
492
2,033
3,389
13,566
15,020
371
4,610
8,956
17,578
0
W
23,494
11,698
2,984
3,664
12,279
4,332
727
6,092
6,187
0
32,326
L
Hun Batz
Deadshot_tiro
Hun Batz
10,037
2,802
105
662
14,957
7,328
0
1,464
13,493
0
15,754
W
Rama
Leffh
Rama
21,720
16,150
1,797
3,227
11,140
4,367
2,338
4,837
6,303
0
31,171
L
Fenrir
3,956
2,228
780
1,529
14,876
7,561
0
1,297
13,579
0
11,107
L
Ganesha
Yoijoo
Ganesha
13,459
1,176
735
2,056
21,721
25,626
0
2,164
19,557
21,140
0
L
9,331
1,016
0
378
14,344
5,825
0
1,001
13,343
16,598
0
L
Bellona
larajita
Bellona
9,287
2,887
1,253
1,501
14,361
11,948
0
898
13,463
0
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
45,646
95
Minions Killed
77
0
Camps Cleared
0
1,078,306
Distance Traveled
854,082
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,765
979
22
2
0
234,754
0
W
Hercules
9,774
889
14
1
0
246,305
1
W
Cerberus
9,494
863
16
1
0
202,855
3
W
Cupid
11,571
1,052
18
2
0
205,413
0
L
Hun Batz
8,606
782
18
2
0
159,412
0
W
Rama
11,474
1,043
25
2
0
188,979
0
L
Fenrir
9,566
870
23
2
0
184,229
0
L
Ganesha
8,939
813
0
0
0
172,793
1
L
Scylla
8,619
784
15
1
0
157,214
0
L
Bellona
9,916
901
21
2
0
180,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role