Player Matchup

Hades
Hades
 
Hades
Level 7
God Stats
7W - 5L
1,558 SR
Queue Stats
89W - 74L
1,397 Elo+
Party 1
Khepri
Khepri
Blastermaster1x
Khepri
Level 10
God Stats
6W - 7L
1,810 SR
Queue Stats
93W - 70L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Hollow-_-7
Kukulkan
Level 23
God Stats
43W - 37L
1,459 SR
Queue Stats
526W - 531L
1,416 Elo+
Solo
Heimdallr
Heimdallr
MunchieMane365
Heimdallr
Level 19
God Stats
44W - 40L
1,518 SR
Queue Stats
54W - 54L
1,387 Elo+
Solo
Cerberus
Cerberus
OctoPapi
Cerberus
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 49L
1,450 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,411 Elo+

VS

Team Averages
Level 20
1,400 SR
1,421 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
3W - 6L
1,523 SR
Queue Stats
47W - 65L
1,360 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 2L
1,195 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
IntoxicatedAkali
Ao Kuang
Level 26
God Stats
0W - 3L
1,205 SR
Queue Stats
18W - 25L
1,458 Elo+
Solo
Mulan
Mulan
Mr_Grimm1995
Mulan
Level 12
God Stats
3W - 3L
1,637 SR
Queue Stats
9W - 16L
1,347 Elo+
Solo
Heimdallr
Heimdallr
snakejp75
Heimdallr
Level 20
God Stats
10W - 9L
1,440 SR
Queue Stats
14W - 12L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 4 / 19
11,627
969
15,041
16,813
13,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 0 / 29
13,430
1,119
11,622
12,174
14,487
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Hollow-_-7
Kukulkan
20
18 / 0 / 20
14,722
1,227
36,497
2,755
1,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MunchieMane365
Heimdallr
20
4 / 3 / 32
12,291
1,024
14,859
11,140
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
OctoPapi
Cerberus
20
11 / 2 / 21
13,303
1,109
18,887
11,878
6,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 8 / 3
10,459
872
8,905
14,367
4,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
 
Yemoja
17
0 / 12 / 2
10,397
866
2,788
24,314
7,939
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 6 / 3
11,216
935
8,264
25,541
7,977
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 9 / 3
9,982
832
8,418
20,476
9,482
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
snakejp75
Heimdallr
18
4 / 8 / 4
12,021
1,002
20,556
20,535
7,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
24
43
Kills
9
9
Deaths
43
121
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
19
3.13
L
Raijin
 
Raijin
2
8
3
0.44
L
Yemoja
 
Yemoja
0
12
2
0.08
W
7
0
29
21.5
W
Kukulkan
Hollow-_-7
Kukulkan
18
0
20
28
L
3
6
3
0.75
L
0
9
3
0.17
W
Heimdallr
MunchieMane365
Heimdallr
4
3
32
6.67
W
Cerberus
OctoPapi
Cerberus
11
2
21
10.75
L
Heimdallr
snakejp75
Heimdallr
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,906
Damage
48,931
54,760
Taken
105,233
42,576
Mitigated
36,850
8,185
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,041
1,709
787
2,444
16,813
13,744
0
5,139
11,674
28,230
0
L
Raijin
 
Raijin
8,905
680
254
691
14,367
4,452
0
11,624
2,743
18,747
0
L
Yemoja
 
Yemoja
2,788
171
537
16
24,314
7,939
0
20,650
3,664
35,102
0
W
11,622
2,400
0
279
12,174
14,487
0
5,379
6,795
20,934
0
W
Kukulkan
Hollow-_-7
Kukulkan
36,497
3,491
0
599
2,755
1,337
0
1,436
1,319
79,206
0
L
8,264
1,947
0
1,969
25,541
7,977
0
18,914
6,627
17,598
0
L
8,418
1,753
0
517
20,476
9,482
0
14,700
5,776
0
20,153
W
Heimdallr
MunchieMane365
Heimdallr
14,859
6,763
0
1,530
11,140
6,326
0
4,048
7,092
0
29,913
W
Cerberus
OctoPapi
Cerberus
18,887
1,495
0
2,546
11,878
6,682
0
3,955
7,923
33,586
0
L
Heimdallr
snakejp75
Heimdallr
20,556
16,847
171
378
20,535
7,000
0
16,159
4,376
0
53,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,373
Gold Earned
54,075
233
Minions Killed
203
6
Camps Cleared
2
1,230,942
Distance Traveled
833,380
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,627
969
39
3
3
206,472
0
L
Raijin
10,459
872
22
2
0
124,839
1
L
Yemoja
10,397
866
55
5
0
141,791
0
W
Khepri
13,430
1,119
18
2
3
249,083
2
W
Kukulkan
14,722
1,227
114
10
0
245,000
0
L
Ao Kuang
11,216
935
33
3
1
225,629
0
L
Mulan
9,982
832
11
1
1
165,368
1
W
Heimdallr
12,291
1,024
37
3
0
265,708
1
W
Cerberus
13,303
1,109
25
2
0
264,679
1
L
Heimdallr
12,021
1,002
82
7
0
175,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role