Player Matchup

Arachne
Arachne
Bronze I
D3nv3r4Ev3r
Arachne
Bronze I
Level 108
God Stats
121W - 74L
1,707 SR
Queue Stats
502W - 502L
747 MMR
Solo
Chaac
Chaac
Bronze I
ElGodO2323
Chaac
Bronze I
Level 60
God Stats
0W - 2L
1,480 SR
Queue Stats
22W - 42L
749 MMR
Solo
Skadi
Skadi
Bronze II
bbailey_93
Skadi
Bronze II
Level 122
God Stats
7W - 6L
1,323 SR
Queue Stats
192W - 197L
750 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
exclu_
Zhong Kui
Bronze II
Level 76
God Stats
5W - 9L
1,415 SR
Queue Stats
32W - 43L
811 MMR
Solo
Hel
Hel
Bronze II
xWhY xSo xNeWb
Hel
Bronze II
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 159L
703 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,485 SR
752 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,448 SR
905 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze II
CurrentAlloy06
Olorun
Bronze II
Level 64
God Stats
1W - 0L
1,236 SR
Queue Stats
28W - 29L
827 MMR
Party 1
Artio
Artio
Silver V
Walrus Defender
Artio
Silver V
Level 149
God Stats
28W - 25L
1,523 SR
Queue Stats
528W - 532L
788 MMR
Solo
Achilles
Achilles
Bronze III
djpitts001
Achilles
Bronze III
Level 43
God Stats
2W - 2L
1,482 SR
Queue Stats
11W - 15L
712 MMR
Party 1
Izanami
Izanami
Bronze I
n0sa X
Izanami
Bronze I
Level 49
God Stats
15W - 19L
1,500 SR
Queue Stats
255W - 279L
701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D3nv3r4Ev3r
Arachne
20
10 / 9 / 9
20,206
561
26,167
35,712
15,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
20
3 / 6 / 11
16,119
448
21,943
39,994
43,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
20
7 / 8 / 14
16,871
469
24,234
29,934
10,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
exclu_
Zhong Kui
20
5 / 7 / 16
17,354
482
28,965
34,552
16,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 12 / 11
17,721
492
24,204
35,912
18,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
HeimdallrHadesYemojaThanatosPoseidon

VS

Bans
AphroditeYmirMedusaNeithRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
15 / 7 / 11
20,569
571
42,625
21,789
9,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 4 / 5
19,928
554
38,370
30,691
12,584
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 12 / 17
16,904
470
15,963
38,346
39,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
djpitts001
Achilles
20
8 / 8 / 13
18,604
517
24,344
36,363
40,222
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
n0sa X
Izanami
20
6 / 9 / 7
17,665
491
22,165
25,479
9,442
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
95
40
Kills
42
42
Deaths
40
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
15
7
11
2.93
W
10
4
5
3.13
L
Arachne
D3nv3r4Ev3r
Arachne
10
9
9
1.61
L
Chaac
3
6
11
1.42
W
3
12
17
0.96
L
Skadi
7
8
14
1.75
W
Achilles
djpitts001
Achilles
8
8
13
1.81
L
Zhong Kui
exclu_
Zhong Kui
5
7
16
1.86
W
Izanami
n0sa X
Izanami
6
9
7
1.06
L
15
12
11
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,513
Damage
143,467
176,104
Taken
152,668
104,611
Mitigated
111,420
68,899
Healing
49,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
42,625
2,326
0
1,894
21,789
9,525
1,987
9,240
12,549
132,566
0
W
38,370
24,455
1,438
19,130
30,691
12,584
3,070
6,393
24,298
141,794
0
L
Arachne
D3nv3r4Ev3r
Arachne
26,167
17,496
0
8,729
35,712
15,570
2,650
18,780
16,932
0
176,098
L
Chaac
21,943
5,863
598
20,674
39,994
43,667
567
25,811
14,183
0
110,539
W
15,963
2,319
1,717
7,359
38,346
39,647
285
16,011
22,335
54,788
0
L
Skadi
24,234
12,245
564
7,197
29,934
10,180
3,736
9,664
20,270
0
110,067
W
Achilles
djpitts001
Achilles
24,344
12,851
0
12,348
36,363
40,222
4,162
11,126
25,237
0
123,377
L
Zhong Kui
exclu_
Zhong Kui
28,965
2,768
0
11,454
34,552
16,292
1,133
21,435
13,117
114,268
0
W
Izanami
n0sa X
Izanami
22,165
15,723
0
5,162
25,479
9,442
4,836
10,399
15,080
0
143,512
L
24,204
2,090
9,742
9,941
35,912
18,902
577
21,268
14,644
93,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,271
Gold Earned
93,670
832
Minions Killed
824
0
Camps Cleared
0
2,854,142
Distance Traveled
2,971,794
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
20,569
571
189
5
0
570,814
5
W
Olorun
19,928
554
210
6
0
596,827
11
L
Arachne
20,206
561
231
6
0
674,353
10
L
Chaac
16,119
448
160
4
0
511,443
3
W
Artio
16,904
470
58
2
0
623,327
0
L
Skadi
16,871
469
160
4
0
563,867
2
W
Achilles
18,604
517
172
5
0
598,796
2
L
Zhong Kui
17,354
482
164
5
0
553,128
3
W
Izanami
17,665
491
195
5
0
582,030
3
L
Hel
17,721
492
117
3
0
551,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role